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Bandai Namco Video Game Revenue Declines Despite Growth for The Whole Company

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Bandai Namco announced its financial results for the first half of the fiscal year, related to the period between April and September 2026.

According to the official documents, net sales for the whole company were 728,471 million yen (up 13.1% year-on-year), while operating profit was 134,317 million yen (up 27.3% year-on-year).

Looking at the Digital Business, which includes video games, sales were 217,443 million yen (down 6.1% year-on-year), while segment profit was 27,834 million yen (down 25.5% year-on-year).

This was despite steady sales of games from previous fiscal years, including those from other companies (for instance, Bandai Namco publishes Square Enix games in Europe).

Ultimately, the reason for the decline is the difference with the much stronger lineup in the same period of the previous year, including Elden Ring Nightreign and more. This added the accounting of preliminary costs for upcoming new games.

The company also reiterates that it’ll “continue to prioritize quality in the development of titles that meet the expectations of their fans, and will work to build a balanced and optimal game portfolio.” This has become pretty much a mantra they repeat every quarter.

That being said, the company increased its full-year forecast upward, with expected sales increasing from 1,350,000 to 1,480,000 million yen and operating profit increasing from 185,000 million yen to 226,000 million yen.

Yet, that gain is mostly expected in the Toy and Hobby business, while the forecast for the Digital Business has actually been slightly lowered by 200 million yen in sales. Profit has been kept the same.

If that ended up materializing as expected, sales for the full year for the video game segment would be 365 million yen lower than the previous year, while profit would see a decline of 56 million yen.

We’ll have to see if that ends up being true, considering that Bandai Namco’s strongest new offerings, including Ace Combat 8: Wings of Theve and Gundam Rogue Orbit, are in the second half of the fiscal year.

If you’d like to compare with historical data, you can check out Bandai Namco’s financial results from the previous quarter, announced in August. 

Other gaming companies have already announced their financial results this quarter, including Koei Tecmo, Capcom, Microsoft, Konami, Marvelous, Sony, Nintendo, Sega, and Take-Two. You can expect more reports on this topic in the coming days and weeks.

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