Before we move on to the news, here’s one flight simulation story that received its own individual coverage.
Boeing 737-900 for Microsoft Flight Simulator Gets High-Detail Update from PMDG

PMDG released the much-awaited high-detail update for another of its Boeing 737ng aircraft, and it’s the -900 variant. As usual, this brings an entirely overhauled exterior, which looks a lot better compared to what we had before.
The only one missing at the moment is the -800, which should also be ready soon. The reason why it’s releasing last despite being arguably the most popular is simply that it comes with over 90 liveries, all of which need to be updated.
The -600 and -700 also received a smaller update, with the following changelog.
- 17157: [Aircraft Model – Passenger Cabin] Cabin exit row issues (jbrown)
- 16717: [Aircraft Model – Geometry] Nose Gear Bay needs detail attention (jbrown)
- 16723: [Aircraft Model – Geometry] Extendable landing lights and housing detail work required (jbrown)
- 16741: [Aircraft Model – Geometry] Cargo door handles incorrectly shaped, not animating (jbrown)
- 17013: [Aircraft Model – Geometry] HYD reservoir tank reads below RFL in gear bay. (jbrown)
- 17107: [Aircraft Model – Geometry] GPU cable clipping the GPU gen (jbrown)
- 17160: [Virtual Cockpit – Geometry/Textures] VC/External model join needs tightening (vscimone)
- 17170: [Aircraft Model – Passenger Cabin] Parts of model obstructing passenger views when using Showcase camera fixed views (jbrown)
- 17186: [Aircraft Model – Geometry] Original landing light transparent (jbrown)
- 17198: [Aircraft Model – Geometry] Last row IFE installed (jbrown)
The developer is also currently testing the first of two or three updates specifically targeted toward reducing WASM crashes.
Teterboro Airport and Dassault Falcon 50 for Microsoft Flight Simulator Get New Screenshots




Dreamflight Studios released a double treat, showing both its Teterboro Airport (KTEB) v2 nd the Dassault Falcon 50 for Microsoft Flight Simulator by Contrail.
You can check them out above.
Eindhoven Airport for Microsoft Flight Simulator 2024 and MSFS 2020 Gets New Screenshots








FTXDes is continuing to work on Eindhoven Airport (EHEH) in the Netherlands, and has released new screenshots on the FSDeveloper forums.
F-100D Super Sabre for DCS World Available for Pre-Purchase
Eagle Dynamics and partner developer Grinnelli Designs made the vintage fighter jet F-100D Super Sabre for DCS World available for pre-purchase.
You can find it on Eagle Dynamics’ own store, priced at $41.99. The full price at launch will be $59.99.
Here’s what you can expect.
- Highly detailed cockpit and external model: Crafted from thousands of photos, photogrammetry, and laser scans of an F-100D museum aircraft.
- Extremely accurate flight model (EFM): Tested against actual short- and long-period dynamics reports to achieve exact handling qualities that have also been verified by actual F-100 pilots.
- Detailed era-correct F-100D pilot model
- Zero-length launch: A rocket-mounted system for launching the aircraft from a standstill with a full combat payload.
- Configurable strike and gun cameras: Record weapons fire so that pilots can review in debriefs.
- Customizable dash: Set up core gauges the way you want them, or randomize the setup for an authentic experience.
- High-quality cockpit audio: Recorded from an actual F-100.
- In-depth systems modeling:
- Electrical system: A fully-simulated electrical system model provides accurate voltages, currents, and power consumptions of electrical components.
- Hydraulic system: Simulates hydro-mechanical flow and physically modeled actuators.
- Radio navigation equipment: Including UHF Radio direction finding, ADF, and TACAN.
- Thermodynamic engine model: Includes engine compressor stalls and surges, oil, gearbox, ignition, and afterburner physics.
- Multiple probe and afterburner configurations: Integrated into the flight and engine models. Two afterburner models are provided: The J-57-P-21 and J-57-P-23. Pilots flying the older J-57-P-21 experience longer afterburner light times, more frequent failures to light, and more frequent compressor stalls.
- Physical simulation of pilot interfaces: Including gauges, friction, and mass to achieve realistic dynamics on gauges and other moving parts.
- Temperature simulation of aircraft brakes: Includes brake fade and smoke when brakes are too hot.
- Radar homing and warning receiver: Includes detailed radar signal simulation, dynamically generated unique sounds for all radar units, and a scope that displays radar vectors for three specific threat bands.
- Detailed weapon systems: Includes guns, air-to-air missiles (including new AIM-9E Sidewinder), air-to-ground missiles (AGM-45 Shrike), bombs, rockets, and two new cluster dispensers (CBU-38 and CBU-7).
- Fire control system: Incorporates a ranging radar, gyroscopic air-to-air gunsight, and an early form of computer-assisted bombing.
- Detailed dynamic damage: Supported by in-depth system modeling.
- In-game manual: To help you learn in the cockpit. Offline manuals are also provided.
- Interactive training missions: Five training missions at launch, and more after launch. Instant Action missions for various maps, including but not limited to Caucasus and Marianas.
If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.
If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.
While Simulation Daily is owned and financed by Orbx Simulation Systems, its staff is afforded full editorial independence and will strive to cover products from all companies and developers impartially. Check out our editorial policy.













