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PS5 Sales Pass 93.7 Million Units as Profits Soar Despite Losses Related to Bungie

Giuseppe Nelvaby Giuseppe Nelva
May 7, 2026
in News
Reading Time: 3 mins read
PlayStation Logo, PS5
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Sony announced its financial results for the fourth quarter of fiscal year 2025, related to the period between December and March 2026, alongside the full fiscal year and the traditional update on PS5 shipments.

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According to the financial documents published by the company, 1.5 million PS5 units were shipped in the quarter, bringing the lifetime total to 93.7 million units. The total of consoles shipped during the fiscal year is 16 million, 2.5 million fewer than in fiscal year 2024.

That being said, this is above Sony’s targets for the fiscal year 2025, which were set at 15 million units.

If you’re interested in the comparison with Nintendo, they will publish their own financial results later today, so we’ll know in a few hours.

74.6 million units of PS5 and PS4 software were shipped during the quarter, of which 5.8 million were first-party games. The totals for the fiscal year were 317.9 million units and 32.1 million units, respectively.

Monthly active users for Q4 were at 125 million, down from 133 million quarter-on-quarter, but up from 124 million year-on-year. Total play time also increased 1% year-on-year in Q3.

Speaking of specific financial results, the Game & Network Services Segment recorded 4,685.7 billion yen in net sales for the whole fiscal year, essentially flat year-on-year. This is due to an increase in sales for network services and third-party games, offset by a decrease in hardware unit sales.

Operating income was 463.3 billion yen, up 12% (+48.4 billion yen) year-on-year, due to the increase in network services sales, offset by 120.1 billion yen in impairment losses related to Bungie, of which 31.5 billion yen were recorded in Q2 and 88.6 billion yen were recorded in Q4.

That being said, if we excluded the impairment losses, which are one-time occurrences, operating income would mark a record for the company and would be up 45% year-on-year.

Sony also announced its forecast for the Game & Network Services Segment for the current fiscal year (FY 2026, which will end in March 2027).

Sales are expected to be 4,420 billion yen, down 6% year-on-year, due to a further decrease in hardware unit sales, partly offset by an increase in sales of first-party games.

Operating income is expected to be 600 billion yen, up 30% year-on-year, due to the absence of one-time impairment losses and increased first-party game sales, partly offset by an increase in costs.

Looking at Sony as a whole corporation, sales for the fiscal year were 12,479.6 billion yen, up 4% year-on-year. Operating income was 1,447.5 billion yen, up 13% year-on-year.

If you’d like to compare with historical data, you can check out Sony’s financial results from the previous quarter, announced in February. 

Other gaming companies have already announced their financial results this quarter, including Koei Tecmo and Microsoft. You can expect more reports on this topic in the coming days and weeks.

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