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Today in Flight Simulation News – November 3, 2026

Microsoft Flight Simulator 2024 Dash 8
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Flight Simulation developers shared news today, including aircraft and airports for Microsoft Flight Simulator 2024.

Simulation Daily publishes a roundup every day of all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Without further ado, I leave you with today’s flight simulation news.

De Havilland Canada Dash 8 Gets Screenshots and Details

SimWorks Studios released new screenshots and an extensive set of details about its De Havilland Canada DHC-8 for Microsoft Flight Simulator 2024, renamed “Classic 8” due to the usual licensing reasons.

The project was started in late 2022, and it’ll include the 100, 200, and 300. Each version will be sold separately, and they will be released in a staggered fashion, with the Q100 first, followed by the Q200 and Q300. A bundle will also be released, offering all three at a discounted price.

It’ll come exclusively for MSFS 2024, and you can expect the following.

Liveries

The Classic 8 Series will span the plane’s history from the 1980s up until the present day. From prototype to Olympic to Dutch Caribbean Coast Guard, a variety of different operators will be covered.

Visuals & Sounds

We are leveraging FS2024’s modular build to create different cockpit and cabin variations, while trying to keep all performance metrics “in the green” to enable a high-quality experience for lower-end systems. Taking some pages out of Heatblur’s great work, the cockpit and cabin will be full of dynamic effects. Objects will react to forces realistically, weathering will build up, and many other little details will make every flight unique and every plane look different!

Systems modelling

We are aiming for a deep simulation of the aircraft’s systems, from the electromechanical parts down to the flight model and engine. A group of real-world pilots and mechanics are making sure to keep us in line, while providing us with a wealth of technical information and details that can only be seen on the real aircraft. We are listing some items below, but will not go into great depth, to avoid spoiling the future updates.

Systems: Each system is a complicated beast in its own right. To use the electrical system as an example: featuring more than 300 circuits and 70 busses, it covers both APU and non-APU variants. Custom-coded logic simulates correct operation of the AC/DC power systems, inverters and loads, both in normal and abnormal conditions, along with certain peculiarities of the aircraft.

Engine: Impossible to do properly using the default MSFS engines, so we have used data from our advisors, along with mathematical simulations of the real engine, in order to provide an authentic simulation. The result is a fully custom solution that will give you smooth and rapid engine response, including correct engine up-trim during one-engine-out operations. New control logic is also being developed for beta range, allowing you to seamlessly transition between flight idle and beta when landing and taxiing. This will also be back-ported to the PC-12 and Kodiak 100/900 once it is completed.

Avionics: Building on top of what we learnt with our previous aircraft, the Classic 8 avionics generation is built to simulate everything, from a single LCD element that can flicker in your RPM indicator, to the fully-fledged EFIS found on the 200/300 series. Again, the SWS Classic 8 Series will receive a dedicated avionics update covering all of these in detail.

Super Cub Gets Screenshots and Details

Got friends released more details about the Super Cub for Microsoft Flight Simulator 2024, which will have hundreds of variations possible via the Craft Pad.

“The Piper Super Cub has earned its reputation as one of the most versatile and customizable aircraft in general aviation history. For decades, pilots have been modifying their Cubs for everything from backcountry adventures to everyday flying. Different engines, landing gear, wheel types, propellers, instruments, avionics, cargo and countless personal touches have made it nearly impossible to find two Cubs that are exactly alike!

We’re bringing that same philosophy to Microsoft Flight Simulator and this will be the primary focus of the Super Cub! With literally hundreds of customization options planned through Craft Pad, our goal is simple: Make your Super Cub YOUR Super Cub. We want every pilot to have the freedom to build something unique, with an aircraft that looks and feels different from the one parked next to it.

Along the way, we’ll be sharing occasional behind-the-scenes development insights, screenshots, and little sneak peeks into the work that goes into bringing all these options to life. From 3D modeling to the smallest functional details, there’s a whole lot happening in our workshop!”

Izumo and Amakusa Airports Announced for Microsoft Flight Simulator

SNJ Simulations announced not one, but two new airports in Japan, Izumo (RJOC) and Amakusa (RJDA), known for being the base of the beloved “Dolphin” ATR-42 flown by Amakusa Airlines.

While the developer says that there is still a ways to go before release, you can check out two screenshots above.

Bohol-Panglao Airport Released for MSFS 2024

CloudSurf Asia Simulations released Bohol–Panglao International Airport (RPSP) in the Philippines for MSFS 2024.

It’s available on Orbx Direct and Simmarket starting at R$16.06. It includes the following features.

  • Custom-built from scratch for MSFS 2024
  • Passenger terminal modelled inside and out: check-in hall, departure lounge, baggage reclaim, and arrivals
  • Three animated boarding bridges
  • 7 parking stands with custom numbers, lead-in lines and stop bars
  • Runway 03/21 and taxiways with custom signs and markings, and working wind socks at both runway ends
  • ATC tower, fire station with its crash fire-rescue trucks, cargo building, power house, water tank, sewage plant and police compound
  • Philippine apron equipment, from airline stairs and baggage carts to the fuel truck
  • A busy landside: car park, tricycles, buses, motorcycles, flags and signs
  • The surroundings: palms, wetland, drain canal, and the highway with its solar street lights
  • Landside ground detail: dirt, wheel tracks, oil, and parking stains
  • PBR textures across all 3D models

If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

While Simulation Daily is owned and financed by Orbx Simulation Systems, its staff is afforded full editorial independence and will strive to cover products from all companies and developers impartially. Check out our editorial policy.

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