Flight Simulation developers shared news today, focusing on an aircraft and airports for Microsoft Flight Simulator 2024 and MSFS 2020.
Simulation Daily publishes a roundup every day for all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.
Incidentally, today we released a new episode of our “This Week in Flight Simulation News ” video series, so check it out to make sure that you did not miss relevant news from the past 7 days.
Without further ado, I leave you with the news.
Honda Jet Coming Next Week for Microsoft Flight Simulator 2024
FlightFX revealed the native MSFS 2024 version of the excellent Honda Jet by Marwan Gharib. It’s coming on February 19, 2026, and today we get to see it in action, alongside a list of details.
It’ll be priced at $24.99, but those who already have the MSFS 2020 version will get the upgrade at no additional cost.
Flight Physics
● Rebuilt flight model
● Rebuilt ground handling
● Rebuilt suspension physics
Avionics and Systems
● Custom Vertical Situation Display (VSD) with terrain elevation display (track or flight plan based)
● Avionics backend updated to Working Title V2 framework
● Improved autopilot automation logic
○ Enforced G limits across all pitch modes
○ Smoother mode transitions and captures
● Rebuilt autothrottle focused on smoothness and anticipation
○ Enhanced FLC mode with coordinated autothrottle and autopilot interaction
● Updated built-in Navigraph Charts plugin for Microsoft Flight Simulator 2024 compatibility
● Electrical system with dynamic load shedding and bus separation logic
● Automatic fuel balancing with real-world tank switching sequences
● Fully simulated automated hydraulic system
● Custom environmental system using thermodynamic modeling for valve control, fan speeds, and temperature regulation
● Automatic anti-ice system with visual icing feedback in AUTO mode
● Deployable oxygen masks
● Fire detection and suppression with a functional fire panel, audio warnings, and integrated CAS messages
● Custom Crew Alerting System (CAS) with 130+ AFM-based messages
● Built-in interactive checklists
● Smart exterior lighting system that automatically responds to aircraft state
Visual Modeling
● Native Microsoft Flight Simulator 2024 materials and shaders
● Modular model structure with optimized LODs
● Complete cockpit remodel with enhanced detail and clarity
○ G3000 displays
○ GTCs
○ Paneling
○ Seats
● Brand new interior cabin
○ New lighting
○ New seats
○ New decorative pillows
○ New tables
○ New carpeting
● Improved exterior details and decals
● Native passenger avatars integrated with VAMS EFB weight and balance
● Interactive cabin elements
○ Sun visors
○ Lavatory doors
○ Ambient lighting
○ Smart glass window shades
○ Cabin tables
○ Rufus!
Audio
● New soundscape by Echo 19
○ New engine sounds
○ New ground roll sounds
○ Improved interaction and control sounds
○ Improved cockpit ambience
○ Other small improvements
Electronic Flight Bag (VAMS 2.0)
● New VAMS 2.0 EFB interface
○ Adjustable tablet position and rotation
○ Navigraph charts integration
○ OpenStreetMap support
○ Weight and balance with SimBrief by Navigraph integration
○ Sim rate display
○ Ground services
Miscellaneous
● Compatible with Microsoft Flight Simulator 2024 Career Mode (Private Charter)
● Microsoft Flight Simulator 2024 walk-around feature support
○ Interactive covers
○ Interactive chocks
○ Interactive Ground Power Unit (GPU) connection
○ Operable doors
Key West Airport for Microsoft Flight Simulator 2024 Releasing in the Last Week of February





MK Studios announced that Key West International Airport (KEYW) in Florida, US, is almost ready and is expected to release in the last week of February.
We also get to see a few screenshots showing the new terminal and the surrounding areas.


Speaking of MK Studios, the developer also provided on Discord a couple of early work-in-progress images of Vágar Airport v2 (EKVG).
Mobile International Airport Announced for Microsoft Flight Simulator









Drzewiecki Design announced its next airport, and it’s Mobile International Airport (KBFM) in Alabama, United States.
Not only do we get to see the first work-in-progress screenshots, but the developer also provided a brief summary of its state of development.
“Development has already started. Hangars 1 and 2 are complete, more hangars are in progress, and ground work is being calibrated with updated GND layers, terrain adjustments, asphalt and concrete refinements, vegetation tuning, and exclusions aligned to the current real-world layout. Long term, we plan to model key Airbus assembly facilities, making this a technically ambitious and visually distinctive project.”
If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.
If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.











