Today, Microsoft announced its financial results for Q3 of fiscal year 2025, related to the period between January and March 2025, including an update on its gaming business.
It’s worth mentioning that the results include Activision, Blizzard, and King, which were acquired a while ago. Of course, it has been over a year since the acquisition, so the figures are still compared apples to apples.
According to the documents provided by the company, overall gaming revenue grew 5% year-on-year. Its first component, Xbox Content and Services Revenue, grew 8% year-on-year, driven by Xbox Game Pass, Call of Duty, and Minecraft.
On the other hand, the second component, which is Xbox Hardware revenue, declined 6% year-on-year.
This is pretty much in line with the outlook provided by CFO Amy Hood at the previous financial conference call in January.
As usual, Microsoft doesn’t report the profits of individual segments of the business, but the form 10-Q indicates that the gaming business earned $5,721 million in revenues in Q3, compared to $5,451 million in the same quarter of the previous year.
Looking at the fiscal year so far (or more precisely, the first nine months), the gaming business recorded $17,923 million in revenues, which is considerably up compared to the $16,481 million disclosed for the same period of the previous fiscal year.
As a whole company, Microsoft continues to grow, recording $70.1 billion in revenue during the quarter, up 13% year-on-year, and $32 billion in operating income, up 16% year-on-year.
It’s worth reminding that Microsoft’s fiscal year calendar isn’t the common one that most companies use, between April and March, but it goes from July to June, that’s why the company is reporting Q3 and not Q4.
If you’re interested in comparing today’s results with historical data, you can check out our article dedicated to the previous quarter’s financial results, announced in January.
Among the other companies that have announced their financials this quarter, you can check out Koei Tecmo’s.