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Marvel Rivals Version 20251010 Hero and Team-Up Balancing Details Revealed

Brittany Alvaby Brittany Alva
October 3, 2025
in News
Reading Time: 3 mins read
Marvel Rivals Season Four Heart of the Dragon key visual
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NetEase Games has revealed the balance changes coming to Heroes and Team-Up Abilities with Marvel Rivals Version 20251010, the update that marks the start of Season 4.5: Heart of the Dragon.

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To start with, Daredevil’s release will be part of Marvel Rivals Version 20251010. While the Duelist functions like others in the same category, his ultimate could break up the meta with the nearsighted-esque effect it has.

Several other Duelists are getting adjusted in Version 20251010, as well:

  • Blade: Daywalker Dash secondary attack range increased (4.5m to 6.5 m), slash speed attack duration during Bloodline Awakening increased (0.7s to 1s), and a new effect where landing all four hits of Whirlwind Slash gives one slash speed attack
  • Hela: Astral Flock cast time reduced and gives 25 bonus health
  • Human Torch: Fire Cluster hit damage per projectile reduced (5.5 to 5) and has a 0.5s delay before replenishing, movement speed in Plasma Body reduced (900 to 850)
  • Iron Fist: Yat Jee Chung Kuen fixed damage decreased (9 to 8), but the percentage damage of the enemy’s Max Health increased (2.7% to 3.1%)
  • Mister Fantastic: after a successful Distended Grip pull, the target is immobilized for 1 second
  • Phoenix: melee attacks don’t stack Sparks, primary weapon ammo won’t replenish during Dark Ascent, Dast Ascent has a 1s cooldown
  • Psylocke: slow rate during Dance of the Butterfly decreased (30% to 15%), strike damage in Dance of the Butterfly increased (150 to 170)

A few Vanguards are also being adjusted, though the group of Heroes isn’t seeing as many changes as Duelists or Strategists. Angela will get more Bonus Health after activating Divine Judgement (40 per enemy hit and 20 from allies). Additionally, Venom’s ultimate will apply a 30% healing reduction for four seconds to enemies hit.

Several Strategists are also being adjusted with Marvel Rivals Version 20251010:

  • Cloak and Dagger: energy cost of Eternal Bond increased (4,300 to 4,500)
  • Jeff the Land Shark: crit damage reduction from his passive reduced (70% to 50%)
  • Rocket Raccoon: damage boost from C.Y.A increased (25% to 40%)
  • Ultron: healing from Imperative: Patch reduced (35 to 30 and healing bonus from 10 to 5), energy cost of Rage of Ultron increased (3,400 to 3,700)

Team-Up Abilities are also getting adjusted to make room for Daredevil. Ragnarok Rebirth (Hela/Thor) is being removed, while Gamma Charge (Hulk/Black Panther) is removing Namor. Arcane Orber is also getting a bit of a nerf on Magik’s side, increasing the cooldown of Chain of Syttorak (15s to 20s) and the slow effect range (60% to 40%).

There will be two new Team-Up Abilities: Bestial Hunt (Daredevil/The Punisher) and Deep Wrath (Hela/Namor).

For a full breakdown of every balance change coming with Marvel Rivals Version 20251010, check out the balance post here. The second half of Season Four of Marvel Rivals will go live with these balance changes on October 10, 2025, on PC, PlayStation 5, and Xbox Series X|S.

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