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Today in Flight Simulation News – May 29, 2025

Giuseppe Nelvaby Giuseppe Nelva
May 30, 2025
in News
Reading Time: 12 mins read
Microsoft Flight Simulator Alberto Carnevalli Airport
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Flight Simulation developers shared news today, focusing on a few airports released for Microsoft Flight Simulator 2024 and MSFS 2020, on top of an update from PMDG.

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Every day, Simulation Daily publishes a roundup of all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Before we get into more news, you can check out some stories that received their own individual coverage.

  • Microsoft Flight Simulator 2024 and MSFS 2020 Get a New Dusseldorf Airport
  • Beechcraft Starship for Microsoft Flight Simulator 2024 and MSFS 2020 Gets June Release Window
  • War Thunder Reveals Mitsubishi F-2, Famous Battleships and More Ahead of “Leviathans” Update

You can find all the flight simulation news below

Microsoft Flight Simulator 2024 Gets New Sim Update 3 Beta Build

Microsoft and Asobo Studio released a brand-new build of Sim Update 3, about which we recently learned that the full release is scheduled for July 8, 2025.

Here’s the full list of changes directly from the official forums.

Stability & Performance

  • Fixed a crash occuring in the model behavior parser when cancelling a request (rapidly clicking tiles in the aircraft selector)

General Bug Fixes

  • Allowed the player to lock their input presets
  • Changed new plane flares on interior lights to be disabled by default.
  • Fixed potential crash when ATC attempts to look for appropriate STAR to assign for clearance

Backwards Compatibility Bug Fixes

  • Fixed UV length not being computed correctly when glTF geometry is reused (avoids blurry textures from models coming from 2020 packages)

Aircraft

  • Fixed crash in ObjectFollowGraphAI when a NavigationGraphNode is destroyed before ai or AI destroyed before the node
  • Modified WaitForPilotAndCopilot to create a “mandatory” procedural character

Air Tractor AT-802

  • Fixed an issue causing some circuit breakers to not properly affect the windshield wipers and their associated lights.

DG Aviation DG-1001E

  • Fixed an issue causing the landing gear keybinds of the DG1001 not to work when they were using up/down keys instead of toggle
  • Fixed an issue causing the DG1001’s tow cable to become unreleasable if it was already released by the tow plane

Diamond DA62

  • Fixed the thumbnails for all variations

Aircraft Core Systems

Fuel System

  • Fixed an issue that prevented gravity based fuel transfers in some cases.

Physics

  • Updated the “Debug Aircraft Weight” tool to perform the same validation checks on MOI as during aircraft mass properties loading.
  • Downgraded log level for MOI validation issues during aircraft loading from “errors” to “warnings”.

Aircraft Tech

Modular Aircraft

  • Fixed withExterior_showInterior_hideFirstLod hiding the entire interior of modular aircraft if interior model was an empty model. Instead this option will hide the first LOD of all interior models of the aircraft hierarchy, except for these empty models.

Career

General Bug Fixes

  • Fixed refuel to full capacity not working in freelancer mode

Missions

Aerial Construction (Rotorcraft)

  • Added condition to prevent pickup while landed

Search & Rescue – Hoist (Rotorcraft)

  • Fixed several visual issues on back on track during search and rescue hoist mission

Online Services

Weather

  • Fixed an issue where the clouds on the world map did not transition correctly after a data update
  • Improved thunderstorm prediction

Streaming

  • Fixed the game freezing when attempting to stream some packages, due to sound.xml being in a folder which name did not start with “sound.”

Virtual Reality

  • Fixed missing icons for some VR controllers inputs
  • Fixed the toolbar that sometimes disappeared when leaving the VR mode

DevMode

Scenery Editor

  • Fixed crash when undoing a “replace with SPC”

Visual Effects Editor

  • Fixed crash when using VFX spawner after cloning a VFX & improved cloning process

SDK

WASM API

  • Fixed deferred events not properly copying their arguments in a multithreaded context (fixes execute_calculator_code not correctly triggering multiple events specified through one single string)

Exporter Blender

  • Fixed enable new layer children and update parent layers

As usual, do keep in mind that this is a beta, so unforeseen issues are to be expected. If you still want to help test it, you need to opt in within the Xbox Insider App.

Alberto Carnevalli Airport Released for Microsoft Flight Simulator 2020

FSSDesigner released Alberto Carnevalli Airport (SVMD) serving Mérida in Venezuela. It’s available only for Microsoft Flight Simulator 2020 on Simmarket.

You can check out a few screenshots of this colorful airport above.

Port Lincoln Airport for Microsoft Flight Simulator Gets New Screenshots

Impulse Simulation released new screenshots of Port Lincoln Airport (YPLC) in Australia.

Most of the terminal has been textured, but according to the developer, there’s still work to be done.

Boeing AH-64 Apache for Microsoft Flight Simulator 2024 and MSFS 2020 Gets New Trailer Showing Features

KwijFlight released a new trailer of the “Hunter,” which is a renamed Boeing AH-64 Apache helicopter, likely for legal reasons.

The trailer showcases the features, including some limited combat.

If you’d like to read more flight simulation news, you can find plenty in the previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

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