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Today in Flight Simulation News – December 7, 2025

Giuseppe Nelvaby Giuseppe Nelva
December 7, 2025
in News
Reading Time: 10 mins read
Microsoft Flight Simulator Cessna Citation Sovereign+
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Flight Simulation developers shared news today, including aircraft and airports for Microsoft Flight Simulator 2024 and MSFS 2020.

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Simulation Daily publishes a roundup every day for all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Before we move on with the news, below you can find a story that received its own individual coverage.

  • Microsoft Flight Simulator 2024 for PS5 – How to Use SimBrief (Also Works on Xbox and PC)

Without further ado, I leave you with the news.

Cessna Citation Sovereign+ for Microsoft Flight Simulator 2020 and MSFS 2024 Gets New Screenshots and Development Update

Microsoft Flight Simulator Cessna Citation Sovereign+

Skyward Simulations released new screenshots of its Cessna Citation 680 Sovereign+.

We also get a very extensive feature list, alongside the mention that the time for the announcement of a release date is approaching.

Aircraft Systems

  • Electrical: Detailed bus logic with 170+ simulated circuits. Includes battery temp, ground power logic, and interactive circuit breakers.
  • Anti-Ice: Fully simulated system for wings, engines, stabilizer, and windshield with temperature monitoring and CAS alerts.
  • Bleed Air: Accurate pneumatic layout with APU integration, auto source selection, and links to ECS/anti-ice.
  • Fuel & Hydraulics: Realistic fuel crossfeed/pump logic. Hydraulics model accumulator gas/fluid dynamics and parking brake.
  • FADEC & Autothrottle: Thrust limits for all phases, TO servo logic, and accurate FMS speed cruise data.
  • Pressurization: Automatic control with separate cockpit/cabin temperature zones.
  • Datalink: Fully simulated ACARS/CPDLC (FANS 1/A+/ATN B1) with SATCOM/VHF modeling. Handles D-ATIS, clearances, weather, and ADS-C.
  • Other Systems: Oxygen/water usage with state saving, control locks, and a Takeoff/Landing Data computer for V-speeds and distances.

G5000 Avionics & EFB

  • Synoptics: Dedicated pages for electrical, fuel, hydraulic, and system summary.
  • GTC (Central Control): Manages datalink (D-ATIS, TELEX, oceanic clearances), TOLD computer, cabin management (lights/temp), and system tests/status.
  • Crew Alerting: CAS with configurable inhibit states (TOPI/LOPI/ESDI) for all major systems.
  • EFB Tablet:
    • Service: Manages payload, ground services, and system states (hydraulics, fluids, oxygen & more).
    • Flight: Displays SimBrief OFP.
    • Checklists: Normal procedures (abnormal/emergency planned).
    • Settings: Aircraft configuration, simulation options, and SimBrief integration.

Visuals & Performance

  • Model: Numerous interactive exterior panels (doors, service points) and cabin details. Optional ground equipment (GPU, fuel truck) and visible crew.
  • Performance: Reported by testers to be in line with default MSFS aircraft.
  • EFB: Feature rich and intuitive implementation for aircraft control, flight planning, and checklists.

The above is just an abbreviated summary, and you can find a much more detailed list in a PDF document available on the developer’s Discord server.

Eurofighter Typhoon for MSFS Gets New Screenshots and FAQ

Indiafoxtecho provided an FAQ about the Eurofighter Typhoon alongside new screenshots.

Q – Is the Eurofighter a MSFS2020 or MSFS2024 project?

A – As we stated multiple times, we have no short term plans to abandon MSFS2020. The Eurofighter project is a MSFS2020 package which will be forward-compatible with MSFS2024.

Q – Will the Eurofighter be available on XBox? And will it be fully functional (radar and all)?

A – The plan is to make the Eurofighter available on XBox and make it identical to the PC version. BUT we have yet to go through the final test/certification process on XBox, so we cannot confirm it right now.

Q – Will the Eurofighter be available on PS5?

A – At the moment we have not received any information about PS5 Marketplace, tests and certification procedure. Our guess is that those will come in the near future, and we are looking forward to make the Eurofighter available on PS5 – but we cannot say for sure right now.

Q – Which weapons/stores will be available?

A – The model will include the following stores: AIM-9L, AIM-132, IRIS-T, AIM-120, METEOR, GBU-12 – along with external fuel tanks, targeting pod and smokewinders. Weapons will be cosmetic only (non functional).

Q – Is a two-seater variant included?

A – No, at least in the initial release. We are considering adding it in a future update, but it is a huge amount of work at this level of detail.

Q – Which Eurofighter version will be depicted?

A – On most aspects, including avionics, our Eurofighter will resemble an early Tranche 1. We know this is disappointing for some, but this is the only version for which some documentation is available on the internet. Many aspects of more recent versions are classified and we wanted to avoid venturing into that area, for obvious reasons.

There are, however, some deviations to mimic more recent versions where it made sense for gameplay.

Q – Are the sounds “good”? A competing product has REAL sounds you cannot beat!

A – The sound package has been produced by our friends at Echo 19. And we believe they did an awesome job. Then it is not up to us to judge, and compare our products with others – but we think you’ll be happy with the sounds.

Q – The pilot gear is inaccurate! HGU-55 only, really?

A – Yes, at the moment we went for HGU-55 only for a number of reasons. We plan to add different pilot equipment and helmets in future versions.

Q – Which liveries will be included?

A – We have tried to include at least a livery for practically every unit that operates the Eurofighter. However, the initial release is focused mostly on operational liveries, so we are not including special colors – those will come with future updates.

Tripoli International Airport for Microsoft Flight Simulator 2024 Gets New Screenshots, Getting Ready for Release

Azrsim announced on its Discord Server that Tripoli International Airport (HLLT) in Libya is getting ready for release.

We also get a few screenshots, which you can see above.

If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

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