Today, we published the 44th episode of This Week in Flight Simulation News, and you can check it out to catch up on all of the major news from the past seven days.
Below, you can also read a story that received its own individual coverage:
Taylorcraft BC-12D for MSFS 2024 and MSFDS 2020 Gets New Screenshots



GotFriends provided new screenshots of its upcoming Taylorcraft BC-12D.
A release date has not been shared just yet, but you can check out the aircraft above.
Szczecin–Goleniów Airport for MSFS Gets New Screenshots






Drzewiecki Design revealed new screenshots of Szczecin–Goleniów Airport (EPSC) in Poland.
We also get the usual brief development update.
“Work on the new terminal at EPSC Szczecin for MSFS is progressing steadily. In parallel, the old terminal is currently being demolished in real life, so the airport is going through a visible transformation both in reality and in the sim.
The interior structure is being refined, spaces are being balanced, and the layout is aligning closely with the real-world building. Large glass sections, open gate areas, border control zones, and the main departures hall are now clearly defined, giving the terminal its clean, modern character.
At this stage the focus is on geometry accuracy and structural consistency before moving deeper into equipment, clutter, and fine detailing. Step by step, EPSC is evolving into a coherent, future-ready environment.”
Tokyo Haneda Airport for X-Plane 12 About to Exit Beta

Axonos announced on Discord that, after two years in development, its Tokyo Haneda Airport (RJTT) in Japan is about to exit beta, inching closer to release.
You can read the development update (SIC) below.
“So, it’s just about to exit beta and head into RC1 (Release Candidate 1) No, this does not mean it’s releasing tomorrow, or this week, but we are getting super close you guys. So, if you’re not familiar, release candidates are basically a release copy of the airport, as what we would send to the stores, and we just continue to beta test. RC means that everything is functional as it should be, super super minimal bugs or things needed to being added. This right here is a HUGE step for us at Axonos. Me and @1nnocent has been at SUPER hard work the past couple weeks verifying RJTT, we’ve been getting these touched up model wise, getting things finalized, getting markings finalized and completed, really doing our thing over here. With this being said, we are getting close, we see the light of the long tunnel that we’ve been going through the past couple years but it’s almost there.
What’s left you might ask? All that’s left is some final touches, mesh tweaks, some night lighting, make sure all the taxi signs are correct, etc. I can promise you this- we are not far off. We can NOT give a release date yet, but we are turning base. We are getting there.
Anyway you guys, we will give you guys some images the next couple days and really let you see what the airport is and how it looks. We are getting very very close and we can’t wait to show you guys! Of course I will do a landing into RJTT to show you guys how it looks on final coming over the island. It looks gorgeous, and isn’t something I ever imaged how RJTT will look.”
If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.
If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.











