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Today in Flight Simulation News – January 10, 2026

Giuseppe Nelvaby Giuseppe Nelva
January 10, 2026
in News
Reading Time: 16 mins read
Microsoft Flight Simulator Detroit Coleman A. Young International Airport
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Flight Simulation developers shared news today, focusing on airports for Microsoft Flight Simulator 2024 and MSFS 2020, and X-Plane.

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Today in Flight Simulation News – January 9, 2026

Simulation Daily publishes a roundup every day for all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Without further ado, I leave you with the news.

Detroit Coleman A. Young International Airport for MSFS 2024 and MSFS 2020 Gets New Screenshots and Details

Microsoft Flight Simulator Detroit Coleman A. Young International Airport

Orbx appear to be close to releasaing Detroit Coleman A. Young International Airport (KDET) in the United States. Its store page has been opened on Orbx Direct with plenty of screenshots and details.

  • Handcrafted scenery with meticulous attention to detail
  • Dozens of custom assets, including animated elements
  • All models include 4–10 LODs for optimal performance
  • High-resolution textures with full PBR materials
  • Custom 3D models for ILS and localizers
  • Accurate night illumination
  • Iconic Old Executive Terminal reproduced
  • Chrysler Building facility and custom assets
  • No texture repetition – unique textures for each asset
  • Fully modeled interiors for both the tower and terminal
  • Carefully crafted AFCAD, including runways and parking stands
  • Optimized for both major flight simulators

Long Beach Airport Announced for Microsoft Flight Simulator

XWind Studios announced Long Beach Airport (KLGB) in California, United States.

The airport is already 70% complete, and should release for MSFS in Q1 2026. While we wait, we can take a look at a few screenshots in the gallery above.

Tokyo Haneda International Airport for X-Plane 12 to Be “Finalized ASAP”

Axonos provided on Discord a development update about Tokyo Haneda International Airport (RJTT) for X-Plane 12, mentioning that the plan is for it to be “finalized ASAP.” So the wait shouldn’t be too long.

“Hey everyone. Lee here back with another update for RJTT for XP.
So I know release was supposed to be around the Holidays and very soon, but sadly, there was a few things we wanted to update and something happened personally that I needed to fix so took a break from this massive airport. Sadly personal things happen but just wanted to kinda relax for a minute and just get my mindset back but I’m okay now and we are good to go!
This airport is the biggest stressful airport I’ve ever done and it’s mind boggling to me how far we’ve came. I sincerely apologize for the delay, but I promise that the updates we wanted to do are done and I’m finalizing the airport ASAP. I’m sending it off to @1nnocent soon to make sure it’s okay in which then I’ll make a trailer and get pics and we can send it off so you guys have a proper RJTT!”

If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

While Simulation Daily is owned and financed by Orbx Simulation Systems, its staff is afforded full editorial independence and will strive to cover products from all companies and developers impartially. Check out our editorial policy.

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