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Electronic Arts Claims “Strong” End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Split Fiction Art


Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, related to the period between January and March 2025, and the full fiscal year.

The company claims a “strong finish” to the fiscal year thanks to EA Sports FC and Split Fiction.

According to the press release, net bookings (which is basically revenue) for the full year were $7.355 billion, slightly down compared to the $7.430 billion recorded in the previous fiscal year.

That being said, EA Sports delivered another record year of net bookings. Over $1 billion was from American football franchises, which exceeded expectations.

The Sims franchise recorded double-digit growth in the latest quarter. EA SPORTS FC also recorded double-digit growth in player monetization.

Hazelight Studios’ Split Fiction has sold nearly 4 million units since its release in March 2025. This is nearly double EA’s expectations.

EA expects growth in the current fiscal year (which will end in March 2026), with net bookings between $7.600 billion to $8.000 billion. Net income (profit) is expected to be between $795 million and $974 million.

According to the company’s prediction, this will be mainly due to EA Sports, The Sims, and the releases of the new Battlefield and Skate.

Negative factors for the current fiscal year would be approximately 5 points of weakness in catalog sales and Apex Legends.

Looking even further forward, EA predicts continued growth in live services and the launch of new non-annual games in fiscal year 2027 (between April 2026 and March 2027).

As usual, we hear from CEO Andrew Wilson, who mentions that the new Battlefield will be revealed in the Summer.

“The incredible success of College Football and the enduring strength of FC drove another record year for EA SPORTS, while The Sims capped FY25 with a historic Q4.

As we look to the future, we’re confident in our ability to execute across a deep pipeline — beginning this summer with the highly anticipated reveal of Battlefield, a pivotal step in delivering on our next generation of blockbuster entertainment.”

CFO Stuart Canfield also commented:

“Q4 marked a strong finish to FY25, with broad-based momentum across the portfolio positioning the business for accelerated growth. As we enter FY26, we remain focused on disciplined execution as we build toward a slate of groundbreaking upcoming releases.”

If you’re interested in comparing today’s results with historical data, you can check out our article about the third quarter’s financial results, announced in February.

Other gaming companies have also already announced their financial results this quarter, including Koei Tecmo and Microsoft.

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