• Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
Simulation Daily
No Result
View All Result
Sign up for Our Newsletter
Simulation Daily
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
No Result
View All Result
Simulation Daily

Electronic Arts CEO: AI Is “At the Very Core of Our Business”

Giuseppe Nelvaby Giuseppe Nelva
September 17, 2024
in News
Reading Time: 2 mins read
Andrew Wilson in front of a screen displaying "AI"
ShareTweetShare

Today Electronic Arts hosted its Investors Day, and Chief Executive Officer Andrew Wilson talked about the company’s dedication to generative AI.

You might also like

World of Warcraft: Midnight Release Date Announced

NBA 2K26 Season 3 Celebrates Cade Cunningham, Adds Holiday Rewards, & More

Star Citizen Gets Much Needed Point-Defese Vehicle

During the livestreamed presentation, Wilson mentioned that EA’s games have been at the forefront of the technology curve and AI in its different forms has always been central to the company’s creative journey.

He then explained that the tech is a focal point for Electronic Arts.

“We all remember playing against the AI, and it has evolved in today’s innovations in generative AI. This remarkable technology is not merely a buzzword for us. It’s the very core of our business.

Beyond writing or coding AI to ensure the believability of our characters, we have always used forms of machine learning and AI across our games and processes.”

Wilson added that right now EA has “over 100 active novel AI projects” across 3 strategic categories, efficiency, expansion, and transformation.

Efficiency doesn’t just means cost savings, but it involves doing what EA does today faster, cheaper, and at a higher quality, including more iteration and more testing.

Wilson reiterated that EA Sports College Football 25 would have not been possible without AI. That’s how 150 unique stadiums and 11,000 players are in the game.

Expansion, according to Wilson, means giving developer an “exponentially bigger canvas upon which they can create and richer colors to paint more brilliant worlds.” On top of that, the tech would enable EA’s teams to create characters with “more depth and intelligence, telling stories that are more personal and nuanced.”

“For years we have talked about games delivering experiences that are always new and different. We believe that with generative AI we’ll truly be able to fulfill this promise for billions of people, for billions and billions of hours.”

Transformation involves looking further into the future and finding new ways to play, watch, create, and connect that aren’t imagined today. EA believes that AI will “greatly expand and transform the entertainment experience for user-generated content.”

“It’ll accelerate how innovators and creators are building entertainment experiences leading to self-expression, content creation, curation, and instant gratification. The kind of entertainment that today’s players and fans deeply crave.”

During the same event, Electronic Arts also shared some hints about the future of the Battlefield franchise.

Related Posts

building in My Time at Evershine

My Time at Evershine Reveal Trailer and Kickstarter Date Finally Released

September 17, 2024
Cabin Crew Life Simulator November Update to Add Emergency Landings, Off-Duty Missions, & More

Cabin Crew Life Simulator November Update to Add Emergency Landings, Off-Duty Missions, & More

November 13, 2025
Minecraft Chase the Skies

Minecraft Reveals “Chase the Sky” Game Drop and Details its Features

June 1, 2025

Browse by Category

  • Editorials
  • Events
  • Guides
  • Interviews
  • News
  • Previews
Tags: Andrew WilsonBusinessElectronic ArtsGamingGenerative AITechnology
ShareTweetShare

Recommended For You

World of Warcraft: Midnight
News

World of Warcraft: Midnight Release Date Announced

November 26, 2025
NBA 2K26
News

NBA 2K26 Season 3 Celebrates Cade Cunningham, Adds Holiday Rewards, & More

November 26, 2025
Star Citizen Greycat MDC
News

Star Citizen Gets Much Needed Point-Defese Vehicle

November 26, 2025
The Witcher 4 Unreal Engine
News

CD Projekt Won’t Show Any New Content at The Game Awards 2025

November 26, 2025
Cyberpunk 2077 Phantom Liberty Cover Art by CD Projekt RED
News

Cyberpunk 2077 Has Sold 35 Million Copies as Cyberpunk 2 Dev Team Continues to Grow

November 26, 2025
Witchbrook player character layering
News

Witchbrook Developers Talk Character Customization, Clothing, and More

November 26, 2025

Next Post
helldivers 2 escalation of freedom

Helldivers 2 Patch Completely Reworks Enemies, Damage Mechanics, Strategem Balancing, & More

Simulation Daily Powered by Orbx

Navigate Site

  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Advertise With US
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
  • Disclaimer and Privacy Policy

Follow Us

© 2025 Orbx Ltd

No Result
View All Result
  • Home
  • Gaming
  • Simulation
  • Technology
  • Esports
  • Entertainment
  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Subscribe to our Newsletter

© 2024 Orbx Ltd

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?