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DCS World Details Features of Upcoming Update

Giuseppe Nelvaby Giuseppe Nelva
July 20, 2025
in News
Reading Time: 6 mins read
DCS World F-16 Viper
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Eagle Dynamics provided details of an upcoming update coming to its popular military flight simulator DCS World.

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The update, which follows the recent one released last month, is likely coming soon, and was detailed within Eagle Dynamics’ newsletter.

It’ll include changes to the core simulation, including the mission editor that was recently implemented

Several aircraft will get new systems and updates, including the F-16C Viper, the F/A-18C, the AH-64D, the Mi-24P Hind, the Mi-8MTV2, the F-86F Sabre, the MiG-21bis, the F4U-1D Corsair, the OH-58D Kiowa Warrior, and the JF-17 Thunder.

The Cold War Germany map is also getting a fresh coat of paint. You can read all the details below.

DCS Core

The upcoming update will bring improvements to several AI behaviors, Mission Editor tools, and core systems. Various AI aircraft issues will be resolved, as well as new loadouts introduced for the B-1B and B-52H. AI ship and ground unit behaviours are being refined that address engagement issues and graphical bugs. Enhancements to the mission scripting API will allow passing arguments and returning values. The Mission Editor will receive quality-of-life updates like tooltip and GUI fixes. Spotting dot rendering is being reworked to change the maximum number of dots that can be rendered simultaneously. Scripting API changes will require script users and creators to adjust some of their scripts accordingly. The Quick Action Generator will see fixes to unit placement and mission generation on specific maps. Voice Chat stability is to be improved with crash fixes. Additionally, we missed mentioning this change in the last update: The warhead power of the Mk-80 series and M117 bombs was corrected to reflect realistic explosive blast radii. 

F-16C Viper

We are preparing to roll out the AN/AAQ-33 Advanced Targeting Pod (ATP) with a new ATP User Guide chapter. The Viper update will also include a fix for HTS-related crashes and radar freezes. 

With the addition of the ATP for the Viper, all planned early access features have now been delivered, and the Viper has exited early access! Despite being out of early access, support will continue with planned features like the towed decoy, IDM datalink, and the radar warning receiver handoff mode.

F/A-18C

Terrain-Avoidance (TA) radar mode will debut, alongside corrections to HARM PB search logic, GBU-24 CLAR procedure corrections, corrected jettison logic, radar FLOOD-mode fixes, and several A/G Stores Management System (SMS) quirks.

AH-64D

George will soon become far more capable: Seven new search methods, contextual Consent-to-Fire logic, rocket-mode refinements, startup/shutdown on command, multi-target sequencing and richer voice feedback are all heading to your cockpits. An expanded early access guide is queued to cover the new features.

Data Transfer Cartridge

New Currenthill SAM and naval assets are being pre-populated in Countermeasures Dispenser System (CMDS) tables, legacy-mission compatibility is being restored, hidden-unit filtering will be respected, and a handy Ctrl + D shortcut will open the DTC in the Mission Editor.

Mi-24P Hind & Mi-8MTV2

Multiplayer sync for the Mi-24P sight-door animations and the Mi-8’s DISS-15 number rolls are being brought up to spec.

F-86F Sabre

The default LCtrl + LAlt + T debug conflict is being replaced with a safer binding.

MiG-21bis (Magnitude 3)

An updated AI flight model will sharpen bandit behaviour in aerial combat.

F4U-1D Corsair (Magnitude 3)

Expect tuned cooling, auto-rich mixture, refined drag, gear-over-speed damage, Bat-bomb AI employment, and a slew of clickable-pit fixes. Essex-class aircraft carrier elevators and carrier damage, antenna vibrations, PBR cockpit textures, and Mission Editor build numbers are all on the way.

OH-58D Kiowa Warrior

NAV-setup data, PERF CALC logic, and HOG-menu flows are being tidied to eliminate double-presses and endless loops.

JF-17 Thunder

Radar-TDC axis control, HUD TD-box behaviour, 24-hour TOD wrap-arounds, and several memory leaks will be cured, while new input binds will broaden HOTAS support.

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New Iraq instant-action missions for the Ka-50 series and a restored Sidewinder Cage/Uncage mode for the F-5E FC are queued.

Cold War Germany Map by Ugra Media

The next update will repair an oversized collision hull, correct city and VORTAC names, resize defence and hospital icons, enhance destruction models, new haystacks and tractors across summer fields, raise church spires, and an improved stadium damage model.

Below, you can check out a few videos showing off the upcoming features in action, starting with the AN/AAQ-33 Advanced Targeting Pod for the Viper.

We also take a look at the Radar Terrain Avoidance feature for the Hornet.

An official forum post also introduced plenty of details about the new controls for the George AI Copilot and Gunner for the AH-64D.

If you’re unfamiliar with DCS World, it’s a free-to-play flight simulator focusing on military aviation from World War 2 to the present day. It’s available exclusively for PC.

While the sim is free-to-play, it pretty much requires paid modules to be fully enjoyed, including aircraft, campaigns, and maps like this one.

Recently, Eagle Dynamics unveiled its plans for the implementation of the dynamic campaign, while the upcoming Mig-29A Fulcrum was made available for pre-order.

The developer also provided a look at more content coming this year and beyond, including an F-15C Eagle and an F-35 Lightning II.

If you’d like to read more flight simulation news, you can find plenty in our latest roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

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