It’s been a year and a few days since the release of Baldur’s Gate 3, and Larian Studios is rightfully celebrating its massive success. Today, the developer released a massive stack of statistics.
The game hasn’t just proven itself as arguably the “ultimate” RPG, but I’d also define it as a massive simulator (which complex RPGs tend to be), as you can probably glimpse from the stats.
All the numbers below were shared on the game’s X (formerly Twitter) account, and they’re certainly very interesting. That being said, do keep in mind that they contain spoilers if you have not yet completed the game.
Let’s start with a few “interesting choices,” to get things running.
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Next, are numbers about the ultra-difficult Honour Mode. Less than 150,000 players managed to get to the end without being defeated and having to either lose their save or continue in Custom Mode.
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We then take a look at the favorite Origin Characters, classes, and races. Funnily, Astarion and Paladin are respectively at the top. I’m not sure the two choices are quite compatible. Incidentally, 93% of players decided to play as custom avatars and kept the Origin Characters as companions.
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What about romance and… more physical interactions? Shadowheart is the leader but Astarion isn’t too far behind. Yet, many players went with more… exotic choices.
Give us some privacy, Larian!
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Of course, petting one’s favorite animal can prove irresistible, and Larians has stats for that as well.
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What about hugs? Hugs are good!
Seriously, Larian, just how deep does your telemetry go?
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Speaking of classes and races, here are the top-three classes per race… did they seriously forget humans? Looks like you need pointy ears to be considered, nowadays.
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Lastly, we get into mighty spoiler territory, with choices made at the end.
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If you’re unfamiliar with Baldur’s Gate 3, the game is currently available for PC, PS5, and Xbox Series X|S.
It’s one of the deepest and most popular games released in 2023 after approximately three years of early access, and it conquered so many Game of the Year trophies that I have seriously lost count.
It’s the successor of BioWare‘s Forgotten Realm games Baldur’s Gate and Baldur’s Gate 2, released respectively in 1998 and 2000.