Flight Simulation developers shared news today, including airports for Microsoft Flight Simulator 2024 and MSFS 2020 and an interesting gameplay add-on, on top of news about the Stranger Things crossover.
Before we move on with the news, below you can find a story that received its own individual coverage.
- Microsoft Flight Simulator 2024 Interview – PS5 Version, Sim Update 4, and the Future of MSFS 2024
- Microsoft Flight Simulator 2024 Gets Massive Sim Update 4 With Tons of Fixes and Improvements
Incidentally, today we also released the 33rd episode of the “This Week in Flight Simulation News” video series, recapping the news from last week. Check it out to make sure you didn’t miss anything big.
Without further ado, I leave you with the news.
Stranger Things MSFS 2024 Crossover Gets New Trailer and Details
Microsoft released a new trailer of the Stranger Things crossover coming tomorrow (December 9) for Microsoft Flight Simulator 2024.
We get the confirmation that it’ll include a UH-1 Huey and a way to experience Hawkins, Indiana, the location of the show.
“Brought to you by Microsoft Flight Simulator 2024 and Netflix’s Stranger Things, Hawkins Heli-Tours is proud to offer a whole new way to experience the charm of your favorite small town in the heart of Indiana! Take off in our faithfully maintained UH-1 and enjoy the thrilling sights and unbelievable wildlife of a place that will literally take your breath away.
Whether you’re seeking adventure, family fun, or a quick escape from the hum-drum normalcy of big city life, we guarantee you one hell of a ride. So what are you waiting for, adventure’s just a call away +1 260-204-3011 and watch Stranger Things Season 5 only on Netflix.”
We still don’t know some elements, for instance, whether the crossover content will be free or paid.
London Oxford Airport Released for Microsoft Flight Simulator 2024












Cloudberry Creatoons released London Oxford Airport (EGTK) for Microsoft Flight Simulator 2024. It’s available on Simmarket for $14.20.
It includes the following features.
- Custom textures and models built to represent every major building on site
- Hand built models to represent recent construction work at the airport (new Airbus hangar, science park, fire station etc)
- Accurate apron appearance and layout designed to match the current 2025 configuration of EGTK
- Hand placed taxi signs and new taxiways to reflect the current 2025 layout
- Hand placed vegetation, parking and road markings to bring the surrounding airport area to life
- Specially made construction areas representing the ongoing improvements to the real life airport
- Refined LOD system for every model to maintain strong performance across a variety of user setups
Reidsville Municipal Airport Released for Free for MSFS 2024 and MSFS 2020







Cat3Dual released Reidsville Municipal Airport (KRVJ), also known as Swinton Smith Field in Georgia, United States.
It’s available for free at flightsim.to and it includees the following features.
- Pavement and decal rework to align with imagery
- Custom buildings and hangars (including new FBO building)
- Self serve fuel in front of the old FBO building
- Taxiway signs and airfield lighting
- Segmented circle at windsock
- Rotating beacon and tower
Brookhaven Calabro Airport Released for MSFS 2024 for Free


















EMBcreations released a freeware rendition of Brookhaven Calabro Airport (KHWV) in New York, United States.
It includes the following features and it’s available on flightsim.to.
- Correct Taxiway designations and Signage
- Correct RWY lighting systems
- Corrected RWY 15 placement
- Accurate Parking Spot# designations
- Several Inside Hangar & Outside Start-up Parking selections available
- Removed all “baked in” ground imagery of aircraft (Big issue with default)
- Hand-placed Static Planes throughout (this is a busy uncontrolled airport!)
GoFish Released for Microsoft Flight Simulator 2024














Parallel 42 released GoFish, a gameplay add-on that literally lets you go fishing in Microsoft Flight Simulator 2024 in avatar mode.
Here’s what you can expect.
- Built for Microsoft Flight Simulator 2024
Native package built for MSFS 2024 using the in-sim EFB panel. No external apps required. - Avatar Mode Fishing
Designed specifically to work in the sim’s Avatar mode: walk your avatar to the water, see a drop‑zone marker where your cast will land, and fish from shore, docks, or beaches. - Global Coverage with Regional Species
Location-aware system that updates “Available Fish at This Location” based on your latitude/longitude, supporting North American, European, Oceania waters, and more. - Over 200 Data‑Driven Species
200+ species, each with habitat (fresh/salt/brackish), seasonal activity by month, time‑of‑day preferences, realistic weight/length, and rarity. - Freshwater, Saltwater, and Brackish Ecosystems
Water type detection, influencing which species can appear and which baits are effective. - Real‑World Distribution Data
Species availability uses preprocessed OBIS + GBIF occurrence datasets, filtered specifically for gameplay, so regional fish actually show up where they belong. - Smart “Available Fish at This Location” Panel
Lists of species you can encounter at your current spot along with indications of what could be there in different conditions! - Full Tackle Box: Baits & Lines
Bait system with data‑driven effectiveness multipliers and target species; line system with monofilament, fluorocarbon, and braided lines, each tuned for habitat and fishing style. - Physics‑Based Line & Fight Model
WASM‑driven line physics including tension, elasticity, slack, cast distance, break strength, and visibility; visualized via in‑app Line Tension and Line Out meters. - Dynamic Fishing Controls
In‑sim sliders for cast distance, reel drag, and retrieval speed, along with fight states such as idle, casting, line out, bite, reeling, caught, and broken line. - Difficulty Modes
Easy, Medium, Hard difficulties that change bite timing and catch pacing, each maintaining its own separate catch history. - Optional Auto‑Reel Assistance
Auto‑Reel mode can automatically manage drag and line length during fights, making the experience accessible while still offering full manual control for advanced players. - Rich Catch History & Stats
Per‑difficulty catch history with total catches, unique species, total/average weight, biggest fish, most‑caught species, and sortable lists (by date, weight, length). - Unit and Control Customization
Metric/imperial toggle, fully configurable key/joystick bindings with multi‑input combos, and a built‑in “How to Fish” guide explaining Avatar workflow and controls.
It’s available on the developer’s own store for $20.
If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.
If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.










