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Today in Flight Simulation News – September 30, 2026

Giuseppe Nelvaby Giuseppe Nelva
October 1, 2026
in News
Reading Time: 25 mins read
A flight simulation scene: Microsoft Flight Simulator 2024 Carenado
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Flight Simulation developers shared news today, including airports and an aircraft for Microsoft Flight Simulator 2024 and MSFS 2020, on top of an update for DCS World.

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Simulation Daily publishes a roundup every day of all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Before we move on to today’s news, below you can also find a flight simulation story that received its own individual coverage:

  • Dancing Wings – The Aerobatic Simulator Gets Early Access Release Date

Without further ado, I leave you with today’s flight simulation news.

Cessna T206H Turbo Stationair for MSFS 2024 Gets New Screenshots

Microsoft Flight Simulator 2024 Carenado

Carenado revealed new screenshots of its upcoming aircraft for MSFS 2024, the Cessna T206H Turbo Stationair, simply called 206Turbo for the usual licensing reasons.

You can check it out above.

Rosario – Islas Malvinas International Airport Coming Soon for MSFS

Vuelosimple announced that its Rosario – Islas Malvinas International Airport (SARP) in Argentina will be released soon for MSFS, showing a couple of screenshots.

It’s worth mentioning that, despite the name, this airport isn’t located in the Falkland Islands, which are firmly under British Control.

It’s actually in the Santa Fe Province of Argentina, serving the city of Rosario, in the northeastern part of the country.

Walton Airport and Lahore Landmarks Released for MSFS 2024 and MSFS 2020

Orbitforge released a package including both Walton Airport (OPLH) and the landmarks of Lahore in India, the city served by the airport.

It’s available for MSFS 2024 and MSFS 2020 for $11.35 on Simmarket.

  • Recreation of OPLH Walton Airport
  • Airport layout created in Microsoft Flight Simulator
  • Custom Lahore Flying Club hangars
  • Custom airport buildings and structures
  • Multiple handcrafted Lahore city landmarks
  • Improved visual representation of Lahore for VFR flying
  • Detailed models and textures
  • Night lighting where applicable
  • Optimized for simulator performance
  • Compatible with Microsoft Flight Simulator 2020 and 2024

DCS World Update 2.9.30.28536 Released

DCS World Wags Livery

DCS World has been updated to version 2.9.30.28536, including the new liveries to pay tribute to Matt “Wags” Wagner.

AI AIrcraft

  • “AI runway lineup” option added for AI groups, it will command group takeoff
  • AIs interrupt SARH missiles guidance when triggered to RTB – fixed
  • Fixes for AI group landing on a carrier
  • AI F-14 wingman usually falls into the ocean trying to land on carrier – fixed
  • AI wingman banking when flying in crosswind – fixed
  • AI Harrier not landing on Tarawa – fixed
  • Collision on runway during AI takeoff in some cases – fixed
  • Change formation command will make AI behave strangely – fixed

AI Ground units

  • The issue with target acquisition below the horizon line of the SAM system has been fixed.
  • The effectiveness of HE fragmentation shells (100–125 mm) against armored targets such as MBTs has been reduced.
  • The armor of the MT-LB and the “Tigr” armored vehicle has been fixed.
  • Trailers are not attached with late activated groups or spawned via coalition.addGroup – fixed.
  • Fixed armor scheme for HMMWV.

3D Models

  • FLIR textures have been added for the GAZ-66, KAMAZ, and ZIL-131 civilian trucks.

Weapons

  • SD-10 missile. Seeker adjusted.
  • LS6-100 guided bomb. Decreased the RCS that was too big.
  • APKWS. Corrected aiming table for long ranges.
  • Illumination rockets are not seen by other clients in multiplayer – fixed.
  • Introduce warhead shattering due to delay-fuze non-penetrator bombs/rockets being used on hard surfaces. For example, if a standard high-explosive bomb with a delayed fuze hits concrete, it is more likely to break apart than to detonate.

Cargo

  • Added additional checks for airfield cargo load items interface to prevent some gameplay exploits

Data Transfer cartridge

  • Fixed: F/A-18C SA Page no longer shows mission known SAM site icons and threat rings when preload is unchecked.
  • Fixed: F/A-18C RWR displaying AH-64D BLK.II as “U”.
  • Fixed: F-16C RWR not displaying AH-64D BLK.II.
  • Fixed: Added units to DTC databases.
    • P-14 Tall King
    • SPAAA PGZ-09
    • Type 021-1 Missile Boat
  • Fixed: P-14 Tall King default Program setting on CMDS tab set to NONE.
  • Fixed: AH-64 MAP cards displayed as “?” on DTU sub-page.

Voice Chat

  • Fixed. Incorrect numbering of extra dynamic radios
  • Fixed. Incorrect On/Off status indication during first spawn on FW-190A-8
  • Fixed. Controlling logic of dynamic radios. Please check and set the proper set of hotkeys in the Options VoiceChat Controls panel.

Mission Editor

  • 9M311 Tunguska (SA-19 Grison) is absent from the TYPE MISSILE list – fixed
  • Big Smoke trigger generating visible to everyone icon on F10 map – fixed
  • When Unlimited Aircraft is true and aircraft count is “0”, dynamic template is not used – fixed

Interface

  • Start Here missions interface corrected information about trials
  • Trains set to late activation visible in F-10 map before activation – fixed
  • Password input is not hidden in coalition multiplayer window – fixed

Scripting

  • Coalition change and aircraft Slot change events are corrected
  • Added new export parameters:
    • local  seat_number = LoGetPlayerSeat()  — get active player seat number for multicrew  aircraft (starting with 0), requires ownship export allowed
    • local acceleration_factor = LoGetModelTimeAcceleration() – return current model time acceleration factor
    • local netrunning  = LoGetNetIsRunning()  — return true if session is running in multiplayer mode
    • local istrack     = LoGetTrackIsReading() – return true in session is actually track replay 
    • local fmmaster = LoGetFMData().master – get FM data  added flag that player is actually in control of flight model for multiplayer  multicrew sessions, requires ownship export allowed

DCS: MiG-29A Fulcrum by Eagle Dynamics

  • Added Livery Indian Air Force: gray-blue, greenish-gray.
  • Refined the details CL tank.
  • Fixed: Caution Light Broken.
  • Fixed: The Passive Resistance Setting and DLZ/Launch Authorization Failure.
  • Added Instant Action Missions: Afghanistan.
  • Added Fulcrum Instant Action Missions: Syria.
  • Added Instant Action Missions: Persian Gulf.

DCS: F-16C Viper by Eagle Dynamics

  • Added the Matthew “Wags” Wagner Tribute “Forever Aloft” skins by IrishFatty.
  • Fixed: Navigation system shows aircraft 150 NM away several moments after mission start.
  • Fixed: Tu-95MS [CH] not being processed according to ROE tab Sovereignty setting.
  • Fixed: Helicopters removed from NCTR.

DCS: F/A-18C by Eagle Dynamics

  • Added the Matthew “Wags” Wagner Tribute “Legends Never Land” skins by IrishFatty.
  • Fixed: Afterburner doesn’t engage after salute in catapult launch.
  • Fixed: Helicopters removed from NCTR.

DCS: AH-64D by Eagle Dynamics

  • Fixed: AI CPG crash.
  • Fixed: Disabling George AI in Mission Editor will now disable voice messages during flight.
  • Fixed: Updated George AI CPG unit reporting names (EN and RU localization).
  • Fixed: When spawning hot, QNH is now set automatically on the FLT SET sub-page instead of just standby altimeter.
  • Fixed: “ACCUM OIL PRES LO” displayed incorrectly, accumulator refilled too slowly.

DCS: Mi-24P Hind by Eagle Dynamics

  • The CPG trim button overrides the pilot’s inputs in multicrew – fixed
  • Updated Petrovich AI CPG unit reporting names (EN and RU localization).
  • Controls for engine start modes are mixed – fixed
  • R-60 missile is not launching in some cases – fixed
  • Loadouts presets 2xB8V20 (S-8KOM) +8xATGM 9M114 and 2xKGMU (96 AO 2.5RT) +8xATGM 9M114 corrected to give correct amount of ATGM

DCS: Supercarrier by Eagle Dynamics

  • Fixed: Crash when trying to join a server with a destroyed aircraft carrier.

DCS: NS430 by Eagle Dynamics

  • Fixed. Noticeable white edges on the display during night flight

DCS MB-339A/PAN by IndiaFoxtEcho Visual Simulations

  • Fixed: Glide slope pointer sometimes not working
  • Fixed: HDG and CRS axis not working
  • Fixed: external fuel tanks not refilled during refuel
  • Fixed: inverted master arm polarity after landing

DCS JF-17 by Deka Ironwork Simulations

  • Adjusted landing gear suspension for WOW.
  • Fixed RWR contact clip on HSD
  • Removed cockpit model file and option of performance

DCS Mirage F1 by Aerges

  • Fixed CLB4 having the wrong pylon assigned (this was already fixed in the previous version).

DCS: F-14 B(U) Tomcat by Heatblur Simulations

General

  • Fixed various DTC loading issues
  • Fixed various multi-crew sync problems
  • Fixed Polaroid and TARPS problems with special symbols (e.g. chinese) in user-names
  • Various CPU performance improvements
  • Added Plane-Captain submenu to Jester UI on ground; includes Air, Power and Wheel Chocks

Systems

  • Tuned Lantirn point-track logic in high clutter situations
  • Fixed Canopy Lights not turning off when ALR-67 is turned off
  • Fixed various TACAN related bugs
  • Fixed FTI not working properly in multicrew
  • TARPS
    • Added more feedback messages (top right corner)
    • Fixed Pilot Store Release Button not operating TARPS when ECA is mounted
    • Added Special Option to disable automatic unit marking

Jester

  • Added Special Option “Jester context cursor vertical offset (degrees)”, tuned behavior for vertical context action cursor movement
  • Increased context action zones on PTID
  • Fixed problems with Jester treating targets as hostile in some situations with no clear IFF interrogation results

A-6E AI

  • Updated Lighting for LODs

Other

  • Updated missions
  • Updated Chinese and Korean translations
  • Updated Manual (english and chinese, PDF, in-game manual)

DCS: F-14 A/B Tomcat by Heatblur Simulations

General

  • Fixed various multi-crew sync problems
  • Fixed TARPS problems with special symbols (e.g. chinese) in user-names
  • Added Plane-Captain submenu to Jester UI on ground; includes Air, Power and Wheel Chocks

Systems

  • Tuned Lantirn point-track logic in high clutter situations
  • Fixed Canopy Lights not turning off when ALR-67 is turned off
  • Fixed various TACAN related bugs
  • TARPS
    • Added more feedback messages (top right corner)
    • Fixed Pilot Store Release Button not operating TARPS when ECA is mounted
    • Added Special Option to disable automatic unit marking

Jester

  • Jester now turns on his TACAN during startup
  • Added Special Option “Jester context cursor vertical offset (degrees)”, tuned behavior for vertical context action cursor movement
  • Fixed problems with Jester treating targets as hostile in some situations with no clear IFF interrogation results

A-6E AI

  • Updated Lighting for LODs

Other

  • Updated missions
  • Updated Chinese and Korean translations
  • Updated Manual (english and chinese, PDF, in-game manual)

DCS: F-4E Phantom II by Heatblur Simulations

General

  • Fixed windforce sound playing on repeat for many users
  • Smoothed windforce sounds
  • Fixed Korean translations for Jester Wheel and Dialog

Included in recent hotfix

  • Fixed issue with AVTR not recording (“0 KB bug”)
  • Fixed bug with test-rotate-lamps shining after being used once
  • Fixed issue with button-clicks sometimes not being recognized if clicked very fast
  • Fixed visor tint being applied when the helmet is still on the canopy rim
  • Fixed TACAN related CTD
  • Updated Manual (EN, CN)
  • Added Korean localization (binds, HB UI)

DCS: AJS37 Viggen by Heatblur Simulations

General

  • Radar ranging mode now triggers lock warning on others RWR
  • Fixed radar related crashes
  • Updated manual

Campaigns

DCS: F/A-18C Operation Mountain Breeze Campaign by Sandman Simulations

  • Mission 3: A little fine-tuning to prevent the flight lead from stalling after refueling and crashing to the ground later in the mission
  • Mission 8: Safeguard to prevent flight lead from killing the wrong tank. Fixed DCS crash when loading the afterword scene.

DCS: F-16C Fangs Out Campaign by Fight’s On Simulations

  • M1 – DTC Error – fixed. Missing trigger zones post Aug update – fixed.
  • M4a – Fixed incorrect Knife Rejoin and RTB Steerpoints. Added auto DTC upload.
  • M7 – UNCONTROLLED box unchecked post Aug update, messing up taxi sequence – fixed
  • M14 – Skin update for Hedge
  • All – Skin update to include Hedge getting his own decal’d jet
  • All – DTC update to include Geo Lines for area points, ROE and DEST points
  • All missions – updated to remove possible issue with Runway Line Up task

DCS: F/A-18C Flaming Sunrise Campaign by Sandman Simulations

  • All Missions: Tanker escort flight engagement radius adjusted to prevent engaging enemy flights too far from the tanker

DCS: AH-64D The Four Horsemen Campaign by Fight’s On Simulations

  • ALL missions involving CH-47 – Swapped to new version of Chinook due to issues

DCS: F-14A Zone 5 Campaign by Reflected Simulations

  • Sidewinder rail fixes
  • Skin fixes with the correct helmet and mask

DCS: F-14A Fear the Bones Campaign by Reflected Simulations

  • Sidewinder rail fixes
  • Skin fixes with the correct helmet and mask

DCS: F-14B Speed and Angels Campaign by Reflected Simulations

  • Skin fixes with the correct helmet and mask
  • Mission 3: automatic tanker comm fixes
  • Mission 4: unpause fixed
  • Mission 7-8: hit detection safety added
  • Mission 9: cleared up elevator 1 to help with relaunches

DCS: F-4E Red Flag 81-2 by Reflected Simulations

  • Bandit engagement safeguards
  • Mission 7 kneeboard and doc fixes
  • AI runway lineup feature removed

DCS: F/A-18 Operation Cerberus North 2 by Ground Pounder Sims.

  • Mission 4 – Fixed carrier lighting if a case 3 recovery is performed

DCS: F-14B Operation Sandworm Campaign by Sandman Simulations

  • Mission 12: F-14B(U) AN/ARC-182 preset for tanker fixed

DCS: F/A-18C: Raven One: Dominant Fury by Baltic Dragon

  • All missions: added DTC functionality to player’s flight
  • M01: adjusted takeoff time from deck for AI flights; updated all prompts to be better visible at nights; fixed wrong voiceover; updated VO clarity for Akrotiri; added bingo call that would immediately make the player divert.
  • M04: fixed rare issue where aircraft would get stuck on deck before takeoff.
  • M05: disabled 1MC calls at mission start
  • M12: fixed issue with enemy ship being destroyed early in the mission
  • M13: fixed issue with one of enemy Su-27 fights being immortal
  • M14: fixed problem with Clementine 23 staying in place after picking up the downed pilot

DCS: F/A-18C: The Rampagers by Baltic Dragon and Whipbird Productions

  • All Missions: Fixed typos in kneeboard pages 
  • M02/M12: adjusted destruction criteria for first targets 
  • M05/M14: updated feetwet instruction to check in with Strike on PRI channel 3 
  • M10: fixed DTC upload 

DCS: F/A-18C: Raven One by Baltic Dragon 

  • All missions: added DTC data (comms, settings, SA page, HARM) 
  • All missions: updated prompts and messages for the player to ones similar to Dominant Fury
  • M03: fixed issues with Smoke not engaging some targets, especially the insurgent UAZ; updated the AAR parts; updated both shorter versions of missions; added some VOs for Smoke
  • M10: fixed issues with some prompts staying on screen

DCS: F/A-18C Rise of the Persian Lion by Badger633

  • Mission 3: Iranian F4’s crashing on landing fixed

DCS: F/A-18C Operation Green Line by Badger633 

  • Missions 7, 8 ,9 , 11 and 12: SAM vehicles off gradient due to updates, fixed 

DCS: MAD AH-64D Campaign by Stone Sky

  • All Missions. DTC has been added.
  • All Missions. AI aircraft flight triggers have been adjusted.

DCS: AH-64D Outpost Campaign by Stone Sky

  • All Missions. DTC has been added.
  • Mission 2. Landing triggers have been adjusted for altitude.
  • Mission 7. The landing zone has been adjusted.
  • Mission 13. The Knife landing zone has been adjusted. The mission has been restored.

DCS: Mi-24P Outpost Campaign by Stone Sky

  • All Missions. Landing triggers and flight altitudes for all AI aircraft have been adjusted.
  • All Missions. Gazelle and Mi-8 liveries have been fixed.
  • Mission 5. A critical taxiing bug affecting the Il-76 and An-26 has been fixed. The mission has been restored.
  • Mission 15. Helicopter formation spacing and interval during the parade have been corrected.

DCS: A-10C II Outpost Part II Campaign by Stone Sky

  • All Missions. AI aircraft flight triggers have been adjusted.
  • Mission 5. Russian subtitles have been removed from the English localization.
  • Mission 10. ATIS radio audio has been restored.

If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

While Simulation Daily is owned and financed by Orbx Simulation Systems, its staff is afforded full editorial independence and will strive to cover products from all companies and developers impartially. Check out our editorial policy.

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