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Today in Flight Simulation News – July 31, 2026

Giuseppe Nelvaby Giuseppe Nelva
August 1, 2026
in News
Reading Time: 9 mins read
A flight simulation scene: Microsoft Flight Simulator Malta
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Flight Simulation developers shared news today, including airports for Microsoft Flight Simulator 2024 and MSFS 2020.

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Simulation Daily publishes a roundup every day for all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Before we move on to the flight simulation news, make sure to check out today’s episode of our “Can You Guess this Airport?” video series and see if you can identify the airport portrayed.

Without further ado, I leave you with today’s flight simulation news.

Vienna International Airport Getting Full Reboot for MSFS 2024

A flight simulation scene: Microsoft Flight Simulator 2024 Vienna

Gaya Simulations announced that its update of Vienna International Airport (LOWW) is actually much more: it’ll be a full reboot of the airport for MSFS 2024, basically built from zero.

“LOWW Vienna Airport: Reboot is not an update, conversion, or remaster of our previous scenery. We are rebuilding the entire airport from zero, from the ground up, specifically for Microsoft Flight Simulator 2024.

Every terminal, building, texture, material, and airport detail is being recreated using everything we have learned since the original release.

Expect exceptional detail and accuracy, a fully up-to-date airport environment, modern MSFS 2024 technology, and carefully optimized, super-smooth performance.”

Mobile International Airport for Microsoft Flight Simulator Releasing in a Few Days

Drzewiecki Design released new screenshots and a development update of Mobile International Airport (KBFM) in Alabama, United States, for MSFS.

As usual, we get a development update with the reveal that the aircraft will be ready for release in a few days.

“The terminal has been completed and is undergoing its final optimization and testing pass, including refined interiors, signage, advertisements, shop names, railings, lighting, collision setup, seasonal visibility, and additional LOD work. Animated passengers, baggage carousels, flight-information screens, terminal sounds, and jet bridges have also been tested and adjusted.

Across the airport, the team has been completing missing LODs, correcting terrain, adding final buildings and signs, refining ground details, and resolving smaller visual issues. New structures near the approach to Runway 18 have been integrated, while the ILS, airport layout, lighting, and scenery assets are being checked during the ongoing beta tests.

With the final corrections now being implemented, Mobile International Airport should be ready for publication within the next few days.”

Malta International Airport Announced for MSFS 2024

iniBuilds announced its next airport for MSFS 2024, and it’s Malta International Airport (LMML).

The airport is releasing “soon” with the following features.

  • Hand-crafted ground textures with bespoke runway, taxiway and apron materials
  • Highly detailed terminal interiors and exterior modelling
  • True-to-life landside recreation with custom vegetation, decals and infrastructure
  • Accurately modelled dynamic airport lighting
  • Custom taxiway signage built to real-world specification
  • Bespoke airport clutter, service vehicles and ground equipment
  • Up-to-date airport layout reflecting the current real-world configuration
  • Official GSX profile included
  • Optimised LODs throughout the scenery for balanced performance
  • Built using the latest Microsoft Flight Simulator 2024 SDK features
  • Full iniManager compatibility

If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.

While Simulation Daily is owned and financed by Orbx Simulation Systems, its staff is afforded full editorial independence and will strive to cover products from all companies and developers impartially. Check out our editorial policy.

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