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Today in Flight Simulation News – February 10, 2026

Giuseppe Nelvaby Giuseppe Nelva
February 11, 2026
in News
Reading Time: 4 mins read
A flight Simulation scene: Microsoft Flight Simulator 2024 Striker
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Flight Simulation developers shared news today, focusing on aircraft for Microsoft Flight Simulator 2024 and X-Plane 12.

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Simulation Daily publishes a roundup every day for all the news across the flight simulation field, helping you keep up to date with the ins and outs of the industry.

Without further ado, I leave you with the news.

ATR 72 for X-Plane 12 Gets New Screenshots

SkyCatsLab revealed new screenshots of its upcoming ATR 72-600 for X-Plane 12.

We also get a development update with an explanation of what we see.

“The wings use PBR textures, and we’re also experimenting with a few new techniques. Instead of texturing rivets directly on paintkit, all riveting variation are handled via decals. This approach helps keep VRAM usage under control and eliminates concerns about excessive polygon counts.

In total, the wings and stabilizers come in at roughly 4,000 polygons, while still delivering crisp surface details and solid visual quality. Efficient, clean, and—hopefully—kind to your FPS.”

Bell AH-1Z Viper Released for MSFS 2024

Kwikflight released its latest military aircraft for MSFS 2024, and specifically, the Bell AH-1Z Viper. It has been renamed “Striker” as usual, likely to avoid licensing issues.

It’s available on iniBuilds for $27.34. It comes with the following features:

  • light model – Accessible flight model with realistic performance including native Vortex Ring State simulation
  • Stability System – FS2024 native augment stability system and automatic flight controls modelled for hands off hovering capability
  • Electrical system – Generator, APU, GCU and external power manual non essential buses modelled
  • Multi-function Displays (MFD) – 4 MFDs with modern layout for systems, flight, weapons and navigation management
  • Dual Function Display (DFD) – Standby flight systems and data entry back up display modelled
  • Keyboard Unit – Dynamic keyboard entry for MFD and DFD systems interaction
  • Interactable Front and Rear Cockpits – Control the action from Gunner or Pilot seats with cross functional interactions
  • Mission Management System – (iniManager Only) Spawn dynamic mission scenarios for land and sea with active enemy engagements, Forward Arming and Refuelling Points (FARP) to repair and rearm for the mission
  • Weapon System – (iniManager Only) Use a wide arsenal of guns, rockets and missiles. Automatic targeting and tracking with the help of your copilot/gunner to destroy ground targets
  • Night Vision System – Native night vision logic allows the battle to take place any time of day
  • Preflight Interactions – Interactable covers, rotor blade fold and gun inspection panel
  • Custom Effects – Custom lighting, rotor downwash, flare, engine heat blur/damage and weapons effects (iniManager only)
  • Custom animations – Custom main and tail rotor swash plate and blade effects

If you’d like to read more flight simulation news, you can find plenty in our previous roundup article from yesterday.

If you want to go further back, we have a handy overview video of the major flight simulation news in the past week. You can watch it below. As usual, leaving a like and a comment and subscribing to our growing YouTube channel is extremely helpful.https://www.youtube.com/watch?v=fOiJidLkegk

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