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Star Citizen Devs Reveal Big Changes to Looting and Gear Recovery

Star Citizen

Cloud Imperium Games announced the plans to change the rules for looting and item recovery in Star Citizen quite radically.

At the moment, when you kill another player, you can loot everything they have on their body, including their weapons, armor, and inventory.

The new plans appear to shift things pretty radically in favor of those being looted, significantly reducing the benefits for the looter.

There will be three different tiers for the feature, to be implemented and tested in sequence starting with T0 with the next big update, alpha 4.1.0, which is currently being tested following the release of update 4.0.2.

There is no specific timeframe for Tier 1 and Tier 2’s implementation in Star Citizen, but they’re already being actively developed.

Tier 0 is pretty simple. Whatever is equipped besides ammo and consumables can’t be looted, while whatever is in the inventory can be looted, as follows:

Tier 1 introduces the ability to register (basically insure) your gear and ships. It’ll also remove the ability to use Backspace to get out of dangerous situations without losing gear.

Here’s the ruleset:

Lastly, Tier 2 will introduce the ability to restore “bricked” items for a price. Here’s how it’ll work.

If you’re unfamiliar with Star Citizen, it’s a crowdfunded project directed by Chris Roberts of Wing Commander fame. It’s a multiplayer sandbox space simulator that has been in development for over a decade and in alpha for several years. It will be released exclusively for PC at some point in the future.

The crowdfunding total has recently passed $790 million and it’s currently at $790,810,243. The game also has 5,553,954 registered users, albeit not all of them are paid customers. Many simply create an account to enjoy the occasional free-to-play periods.

Incidentally, 2024 was the second-best year ever for Star Citizen’s crowdfunding campaign, missing the record only by roughly one million.

A few months ago, Cloud Imperium Games showcased plenty of features and tech coming to Star Citizen, on top of the overall vision for version 1.0, which will be the full release of the game, albeit it doesn’t yet have a date.

A single-player campaign titled Squadron 42 is also in development, starring an exceptional cast of famous actors including Mark Hamill, Henry Cavill, Gary Oldman, Liam Cunningham, Gillian Anderson, and more. Recently we saw plenty of gameplay and learned that it’ll release in 2026.

Since the project has been in development for over a decade, you can also see how Squadron 42 evolved since its first reveals.

Full disclosure: the author of this article has backed Star Citizen’s crowdfunding campaign.

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