• Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
Simulation Daily
No Result
View All Result
Sign up for Our Newsletter
Simulation Daily
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
No Result
View All Result
Simulation Daily

Star Citizen Developers Discuss The Long and Difficult Road to Server Meshing

Giuseppe Nelvaby Giuseppe Nelva
November 14, 2024
in News
Reading Time: 3 mins read
Star Citizen Gladius
ShareTweetShare

It’s not an exaggeration to say that Server Meshing is the technology that will make or break Star Citizen. Today, Cloud Imperium Games released a video all about it.

You might also like

Today in Flight Simulation News – May 31, 2025

Star Citizen Players Get The First Taste of the Giant Sandworm

Euro Truck Simulator 2 Teases The Addition of Buses

The developers have been working on the implementation of server meshing for a long time, and have recently started to gradually open testing of the feature to part of the user base.

If you’re not unfamiliar with server meshing, the first step is intended to split the game’s population between different servers depending on their location, allowing for higher player counts and better server performance.

The ultimate goal is to dynamically assign servers to each location depending on demand, which will be required for Star Citizen to reach its full potential.

Today’s video has a few notable developers explaining the process of implementation, which has certainly been long and arduous, with stumbles, snags, and issues that had to be worked through.

We hear how things improved with the implementation of the Replication Message Queue (RMQ) technology, and how the developers are now working on optimizing further performance bottlenecks located at the connection between clients and servers.

Interestingly, the video is quite transparent, showing players’ reactions to both the milestones, like the recent testing of the jump point between Pyro and Stanton, and the issues as well, including lag and server issues.

You can check the video out below.

If you’re unfamiliar with Star Citizen, it’s a crowdfunded project directed by Chris Roberts, whom you may know for the old and glorious Wing Commander series. It’s a multiplayer sandbox space simulator exclusive for PC.

The game has recently passed $737 million in crowdfunding ($737,796,423 at the moment of this writing) and counts 5,395,408 registered users. Of course, many of them aren’t paying customers, as they register accounts to enjoy Free Fly Events like one that’s coming at IAE

A few weeks ago, we also got to see plenty of features and tech coming to the game, on top of the overall vision for version 1.0, which will be the full release of the game, albeit it doesn’t yet have a date.

The game will also have a single-player campaign titled Squadron 42, starring an exceptional cast of famous actors including Mark Hamill, Henry Cavill, Gary Oldman, Liam Cunningham, Gillian Anderson, and more. Recently we saw plenty of gameplay and learned that it’ll release in 2026.

Since the project has been in development for over a decade, you can also see how Squadron 42 evolved since its first reveals.

Full disclosure: the author of this article has backed Star Citizen’s crowdfunding campaign.

Related Posts

Star Citizen Enter Atmosphere

Star Citizen Esports Winners Crowned After CitizenCon

October 20, 2024
Airbus A340 taking off from Aerosoft Frankfurt

Frankfurt Airport for Microsoft Flight Simulator Showcased, Airbus A340 Possibly Teased

August 20, 2024
Forza Motorsport 2024 Ford 88 Mustang RTR

Forza Motorsport Celebrates Its First Year With Free Mustangs and Fun Stats

October 10, 2024

Browse by Category

  • Editorials
  • Events
  • Guides
  • Interviews
  • News
  • Previews
Tags: GamingPCSimulationStar Citizen
ShareTweetShare

Recommended For You

Microsoft Flight Simulator 2024 PA-38 Tomahawk (1)
News

Today in Flight Simulation News – May 31, 2025

June 1, 2025
Star Citizen Valakkar
News

Star Citizen Players Get The First Taste of the Giant Sandworm

May 31, 2025
Euro Truck Simulator 2 - Bus Tease
News

Euro Truck Simulator 2 Teases The Addition of Buses

May 31, 2025
Quintessential Quintuplets
News

Today in Gaming News – May 30, 2025

May 31, 2025
Microsoft Flight Simulator 737-500
News

Today in Flight Simulation News – May 30, 2025

May 31, 2025
key art for The Seven Deadly Sins Origin
News

The Seven Deadly Sins: Origin Reveals PC, PS5, and Mobile Simultaneous Worldwide Release

May 30, 2025

Next Post
key art for JDM Japanese Drift Master

JDM: Japanese Drift Master Release Window Announced, Coming in Spring 2025

Simulation Daily Powered by Orbx

Navigate Site

  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Advertise With US
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
  • Disclaimer and Privacy Policy

Follow Us

© 2025 Orbx Ltd

No Result
View All Result
  • Home
  • Gaming
  • Simulation
  • Technology
  • Esports
  • Entertainment
  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Subscribe to our Newsletter

© 2024 Orbx Ltd

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?