Sony announced its financial results for the first quarter of fiscal year 2025, related to the period between April and June, alongside the traditional update on PS5 shipments.
According to the financial documents provided by the company, 2.5 million PS5 units were sold during the April-June quarter, bringing the lifetime total to 80.2 million units.
This is significantly less compared to the Switch 2’s 5.82 million units shipped in the quarter, but considering that it was Nintendo’s new console’s launch period, it’s not exactly an apples-to-apples comparison.
Sales for the Game & Network segment, which includes PlayStation and PlayStation Network were 936.5 billion yen, up 8% year-on-year due to better sales of non-first-party game software titles, including add-on content, on top of an Increase in sales from network services.
Operating income was 148.0 billion yen, up 127% year-on-year, for pretty much the same reasons mentioned above.
Interestingly, the forecast for the full fiscal year has been slightly increased to 4,320 billion yen in sales and 500 billion yen in operating income (from 4,300 billion and 480 billion, respectively, announced in May). Interestingly, among the factors impacting the forecast is a “delay in the launch timing of a first-party title.”
We also learn that PlayStation Network’s monthly active users for the quarter were 123 million, compared to 116 million in Q1 of the previous year and 123 million in the previous quarter.
Looking at Sony as a whole company, sales were 2,621.6 billion yen, up 2% year-on-year, while operating income was 340.0 billion yen, up 36% year-on-year.
If you’d like to compare with historical data, you can check out Sony’s financial results from the previous fiscal year, announced in May.Â
Other gaming companies have also already announced their financial results this quarter, including Koei Tecmo, Ubisoft, Krafton, Electronic Arts, Capcom, Microsoft, Konami, Marvelous Entertainment, Nintendo, and Bandai Namco.