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Ships at Sea Reworks Sonar System to Emphasize Realism & Precision

ships at sea

Ships at Sea developer Misc Games is hard at work to make their ship sim the most realistic simulator ever to grace the digital seven seas. To prove this, update v0.7.5 introduces players to a new and improved Sonar system that is all about precision and realism.

The sonar update in v0.7.5 adds a variety of new features that make it much easier to locate and identify fish thanks to a variety of different modes in which shipwrights will be able to use the reworked system. Those different modes are History Sonar, 360 Sonar/Area Scan, and Forward Sonar.

History Sonar allows you to track fish beneath your vessel, which is likely the one you’ll use the most, though Foward Sonar is also very useful, allowing you to detect fish and obstacles in front of your ship.

If you want a full panoramic scan of your surroundings to target school of fish around you, then you’ll be using 360 Sonar/Area Scan. In this Steam post, Misc Games highlights everything players can expect using the History Sonar:

Since it launched in 2023, Ships at Sea has been hard at work, adding new content to the game monthly. Since the beginning of August alone, there have been three different significant additions to the game: tier 2 cranes, MacDuff partnership, and tier 3 fishing vessels.

While they haven’t specifically designated a roadmap or full release date, Ships at Sea is available now on Steam in early access for PC players. It starts at $24.99 and is discounted to $19.99 until October 21, 2024.

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