Today, UK-based indie studio Long Jaunt unveiled the roadmap for the upcoming features they’ll be implementing in Norland before the end of 2025 for the Fall and Winter timeframes.
The roadmap details six months of Norland’s content and will be dedicated to broadening the game, improving the mid- and late-game experience, and making progress more interesting, long-term, and tangible. To start, the next set of updates will focus on the expansion of the economy and character and AI systems in the hopes of adding to replayability.
The plans would roughly double the current economy, adding unique resources, alchemy, and magic. Bathhouses will add infection and epidemic mechanics, villages can be handed over to lords (with consequences), and a new social stratum called craftsman, who are professionals that are more efficient than peasants or prisoners at complex production.

The entire Knowledge System in Norland will also get a reform, implement a long-awaited applied knowledge system for workers, reduce micromanagement, and make oral knowledge transfer more meaningful. Another possible improvement being mulled over is a phenomenon system, which hasn’t been fully detailed quite yet.
New buildings coming as a part of the roadmap are a stone quarry, a bow workshop, a clay extraction, and a lumber mill (different from woodcutters). More organic building systems are also coming and just require wood, iron, and tools – clay, wooden planks, stone, and even tiles for higher-level buildings (and later cloth as well) are also in the plans.

After putting it off for a while, Norland’s next update will also implement Climate and Seasons. Different regions will then have different growth modifiers and food sources, and the temperate zone will work roughly as it does now, but in the north, there will be vegetables, trees, more hunting game, berries, and herbs, while in the south there will be grains and more iron.
Other upcoming changes being teased are global map improvements, character traits, and new characters like Barbarians. To see the full patch notes for the content in both roadmaps, you can check out the patch notes here.
Norland is available on PC via Steam Early Access for a typical price of $29.99. For more information on this and all of the other updates the medieval kingdom simulator has received since its release, be sure to check the rest of Simulation Daily.