• Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
Simulation Daily
No Result
View All Result
Sign up for Our Newsletter
Simulation Daily
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
No Result
View All Result
Simulation Daily

Microsoft Continues Tone-Deaf Peddling of Generative AI for Game Development with “Muse”

Giuseppe Nelvaby Giuseppe Nelva
February 19, 2025
in News
Reading Time: 3 mins read
Xbox Boss Phil Spencer, Dom Matthews from Ninja Theory, Katja Hofmann from Microsoft Researc
ShareTweetShare

Today Microsoft Research revealed “Muse” or what it defines as a “Generative AI model for gameplay.”

You might also like

Today in Flight Simulation News – July 20, 2025

Team Vitality Wins Mobile Legends: Bang Bang Tournament at Esports World Cup 2025

Team Spirit Dominates Dota 2 at Esports World Cup 2025

The announcement was made on Xbox’s news outlet Xbox Wire and on Microsoft Research’s own blog (with more details) alongside a publication on Nature (apparently some people have lost sight of what “nature” means).

Muse is a “world and human action model” (WHAM) trained with the complicity of Ninja Theory, which provided its flopped 2020 multiplayer battle arena game Bleeding Edge for the purpose.

The news was accompanied by a video featuring Xbox boss Phil Spencer, Ninja Theory Studio Head Dom Matthews, and Senior Principal Research Manager Katja Hofmann.

You can watch it below and cringe as much as you feel is necessary. Likely a lot.

According to Microsoft, Muse can “create consistent and diverse gameplay rendered by AI, demonstrating a major step toward generative AI models that can empower game creators.”

The company believes that it’s “groundbreaking” because of its “detailed understanding of the 3D game world, including game physics and how the game reacts to players’ controller actions.”

The declared goal is to “support new experiences, focusing on developing AI capabilities that could allow game developers to ideate and expand upon their work in new ways.”

The researcher interviewed 27 game creators ranging from indies to AAA-scale to set the stage for the project, and the model, data, and interface is now available on Azure AI foundry for people to fiddle with.

Now Microsoft is using Muse to develop a real-time playable AI model trained on other first-party games and believes that this work will one day “benefit both players and game creators” (yeah, sure).

This should (according to Microsoft) enable faster creative ideation and even bring back nostalgic games by letting the AI examine footage and gameplay and automatically port the game to modern platforms.

“We believe this could radically change how we preserve and experience classic games in the future and make them accessible to more players.”

The company plans to release “short interactive AI game experiences” on Copilot Labs “very soon.”

Perhaps the most newsworthy (and concerning) thing about all this is that Microsoft has “empowered creative leaders at Xbox to decide on the use of generative AI.”

While Microsoft continues to wave around its “Responsible AI” catchphrase, it’s impossible to hide the fact that behind all the jargon, there is a massive risk of making thousands of human development roles redundant.

By having classic games ported automatically, you obviously remove the need for human developers to do the porting work. Matthews himself mentioned that what he’s interested in is helping teams to “do more,” conveniently omitting the fact that teams that can “do more” don’t need to hire people to increase their output.

This is all particularly tone-deaf as the industry continues to bleed talent with layoffs and studio closures announced almost daily. The very name “muse” is frankly an insult to the creativity of real game developers, as the only relevant inspiration comes from within the human mind, not from bots trained like monkeys on failed games.

Related Posts

Arc System Works June 2025 Showcase – Here Are All the News and Reveals

Arc System Works June 2025 Showcase – Here Are All the News and Reveals

June 27, 2025
Stellaris: Grand Archive

Stellaris: Grand Archive Story Pack Releases October 29, 2024 for $14.99 

September 26, 2024
War Thunder Celebrates Philippines National Memorial Day With Limited-Time Bundle

War Thunder Celebrates Philippines National Memorial Day With Limited-Time Bundle

April 9, 2025

Browse by Category

  • Editorials
  • Events
  • Guides
  • Interviews
  • News
  • Previews
Tags: BusinessGamingIndustryMicrosoftXbox
ShareTweetShare

Recommended For You

Microsoft Flight simulator KAI T-50 Golden Eagle
News

Today in Flight Simulation News – July 20, 2025

July 21, 2025
Team Vitality Mobile Legends Bang Bang winners Esports World Cup 2025
News

Team Vitality Wins Mobile Legends: Bang Bang Tournament at Esports World Cup 2025

July 20, 2025
Team Spirits Wins Dota 2 Esports World Cup
News

Team Spirit Dominates Dota 2 at Esports World Cup 2025

July 20, 2025
Microsoft Flight Simulator Harvey Field and Monroe Firstair Airports
News

Today in Flight Simulation News – July 19, 2025

July 21, 2025
DCS World F-16 Viper
News

DCS World Details Features of Upcoming Update

July 20, 2025
Gran Turismo 7 Box Art
News

Gran Turismo 7 Teases Update Coming Next Week With 3 New Cars

July 19, 2025

Next Post
gamescom latam Pokemon tickets

Pokémon Partners With gamescom latam 2025, Bringing Exclusive Art and Experiences

Simulation Daily Powered by Orbx

Navigate Site

  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Advertise With US
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
  • Disclaimer and Privacy Policy

Follow Us

© 2025 Orbx Ltd

No Result
View All Result
  • Home
  • Gaming
  • Simulation
  • Technology
  • Esports
  • Entertainment
  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Subscribe to our Newsletter

© 2024 Orbx Ltd

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?