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JDM: Japanese Drift Master Update 1.6.0 Adds Physics 2.0, AI Improvements & More

Last week, racing sim developers Gaming Factory teased that a major update would be coming to its hit drifting game, JDM: Japanese Drift Master, and that it would feature a complete physics rework and much more. Today, Patch 1.6.0 is officially live.

JDM: Japanese Drift Master Patch 1.6.0 introduces a slew of new changes and gameplay features, with none more important than Physics 2.0. The developers have completely overhauled how cars and the world interact with one another, retuning Force Feedback, Oversteering, Arcade & Simcade models, Gravity, and Braking following feedback from their community.

AI is also getting its fair share of improvements alongside this update. Traffic is now smarter and more mindful of player position and speed, especially on highways and mountain roads, as it’ll now react in accordance with its location. Opponents will now always seek the best route to gain an advantage, making races more varied and competitive.

It wouldn’t be a JDM: Japanese Drift Master update without a new car and parts either, as the Honda NSX NA1 (1992) and three of its body kits (Phantom Veil Widebody, L3GENN Widebody, & Griptide Tuning Kit Widebody) have been added in. Other new car parts include:

Nissan Fairlady S30

Mazda RX-7 FC

Nissan Fairlady Z (Z34)

Nissan S14 Ks Aero SE

Nissan Fairlady Z (RZ34)

Nissan Skyline R34 V-SPEC II

Gaming Factory also gave a sneak peek at what is to come down the line, as this was just Phase 1 of the post-launch roadmap for JDM: Japanese Drift Master. The simulator is is currently available on Steam for $46.73.

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