• Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
Simulation Daily
No Result
View All Result
Sign up for Our Newsletter
Simulation Daily
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
No Result
View All Result
Simulation Daily

Koei Tecmo Financials Drop Year-on-Year With Many Unannounced Games in Development for the Future

Giuseppe Nelvaby Giuseppe Nelva
January 27, 2025
in News
Reading Time: 4 mins read
Koei Tecmo Logo
ShareTweetShare

Today Koei Tecmo announced its financial results for the first half of the fiscal year, related to the period between April and September 2024. The company provided interesting insight into its plans and business.

You might also like

Microsoft Flight Simulator 2024 PS5 Version Details & Plans for Upcoming Updates and Content Shared

Seafarer: The Ship Sim Addresses Launch Performance & Stability Issues

Vein Details Massive Early Access Map Size, New Zombie Noises, & More

The presentation slides reveal that sales were 35,197 million yen, down 11.4% year-on-year. Operating Profit was 10,651 million yen, down 23.1% year-on-year.

Interestingly, profits are actually higher than expected by 2,651 million yen due to the fact that sales of games released in previous fiscal years including Rise of the Ronin have exceeded expectations.

Looking at the Entertainment segment of the business (which includes games) specifically, sales were 32,761 million yen, 4,449 million yen less compared to the same period last year. Operating profit was 10,371 million yen, 3,281 million yen less compared to the same period last year.

This is due to an overall decrease in sales of games across both PC/consoles and Online/mobile.

Interestingly, sales in Japan and Asia decreased year-on-year, while sales in North America and Europe increased. Below you can find a breakdown by platform families and product category. Numbers between parenthesis indicate a drop year-on-year.

Koei Tecmo Sales Breakdown

Koei Tecmo’s earnings forecast for the full fiscal year remains unchanged, albeit it achieved only 39.1% of its forecasted sales and 35.5% of its forecasted profits. Most of the releases for the year are focused in the second half.

Interestingly, the company appears to have more bolts in its quiver as “several unannounced titles (up to mid-tier) are scheduled for release within the fiscal year.”

Looking at its 3rd Mid-Term Management Plan, which spanned the period between 2022 and 2024 and will end this fiscal year, the company pretty much missed its target of generating 40 billion yen in profits a year. The forecast for this year is 30 million yen. It intends to re-challenge this target with the 4th Mid-Term Management Plan, which will start in April 2025.

It achieved 2 new IPs that sold over 5 million copies, and 4 games that achieved over 2 million copies.

The target of releasing a smartphone game capable of generating 2 billion yen in sales a month has been missed but KT will continue to try. 2 Games managed to achieve 1 billion yen in monthly sales.

At the moment, Koei Tecmo is ranked 14th in the world among gaming companies worldwide in terms of operating profit (according to the company’s own research). This is up from 17th in 2022. The next target is to increase operating profit by 10% each fiscal year and reach the top 10 in the world.

The plan to achieve that is to “consistently launch large-scale titles every year and create titles across diverse genres” and self-publish KT’s own titles even when they’re large. This is interesting, as it may signal a change in direction from letting Sony publish large games like Rise of the Ronin.

The ultimate vision remains to become the number one digital entertainment company in the world. This will require success in AAA titles, new genres and new IPs, and building a structure enabling the consistent creation of large-scale hit titles in-house.

Koei Tecmo already has “many” games already in development for the next medium-term plan period, and the overall portfolio is expected to be on par with the current period, which had 2 AA-class games, 4 large-class games, and about 15 up to mid-tier.

The company recognizes that creating new IPs is essential for the group’s medium- to long-term growth, and it needs to continue to take on challenges, even for smaller titles.

Interestingly, we hear that the proprietary Katana Engine is being improved including “High-Speed Processing Technology and Lighting Technology” for the next fiscal year.

That being said, it will continue using a third-party engine on a title-by-title basis. This fiscal year, processes to improve the quality of PC games have been established and are already operative.

If you’d like to compare, you can check out the financial results for the previous quarter, announced in July.

Related Posts

American Truck Simulator Iowa Road Network

American Truck Simulator Shows Iowa DLC’s Bridges, Weigh Stations, Intersections, and More

April 24, 2025
Euro Truck Simulator 2 Copenhagen

Euro Truck Simulator 2 Reveals Copenhagen from Scandinavia Refresh

October 2, 2025
spectre divide

Free-to-Play Shooter Spectre Divide Addresses Feedback After Surprising, But Buggy, 30K Player Launch

September 11, 2024

Browse by Category

  • Editorials
  • Events
  • Guides
  • Interviews
  • News
  • Previews
Tags: FinancialsGamingKoei Tecmo
ShareTweetShare

Recommended For You

Microsoft Flight Simulator 2024 Talon T-38A Hero
News

Microsoft Flight Simulator 2024 PS5 Version Details & Plans for Upcoming Updates and Content Shared

October 8, 2025
Seafarer: The Ship Sim
News

Seafarer: The Ship Sim Addresses Launch Performance & Stability Issues

October 8, 2025
Massive Vein 0.021 Update Adds New Zombie Behavior, Improved Performance, & More
News

Vein Details Massive Early Access Map Size, New Zombie Noises, & More

October 8, 2025
Crusader Kings 3 All Under Heaven key art
News

Crusader Kings 3 All Under Heaven Expansion Release Date Revealed

October 8, 2025
Farming Simulator Signature Edition farming
News

Farming Simulator: Signature Edition Release Date Announced

October 8, 2025
Microsoft Flight Sikmulator 757
News

Today in Flight Simulation News – October 7, 2025

October 8, 2025

Next Post
House Flipper 2

House Flipper 2 Bewitching Renovations Update Features Over 230 New Items & Bug Fixes

Simulation Daily Powered by Orbx

Navigate Site

  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Advertise With US
  • Gaming
  • Simulation
  • Esports
  • Entertainment
  • Technology
  • Disclaimer and Privacy Policy

Follow Us

© 2025 Orbx Ltd

No Result
View All Result
  • Home
  • Gaming
  • Simulation
  • Technology
  • Esports
  • Entertainment
  • About Simulation Daily
  • Our Staff
  • Ethics
  • Contact Us
  • Subscribe to our Newsletter

© 2024 Orbx Ltd

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?