Today, iRacing announced that it will be producing a standalone IndyCar title, which will be available on PS5, Xbox Series X|S, and PC (via Steam) in the second half of 2026.
iRacing’s IndyCar will mark the first dedicated game in the series for more than two decades, with the last one coming out back in 2003. It will feature input from Real-world teams and drivers, including Team Penske star and iRacing enthusiast Scott McLaughlin, who has become a fan favorite since transitioning to full-time back in 2021 and winning seven races.
“I’m thrilled to be a part of the development process for iRacing Studios’ new INDYCAR title,” said McLaughlin. “It’s an honor to work with a team that has developed such amazing products to help deliver INDYCAR’s first dedicated title in quite some time. It’s already an exciting time to be an INDYCAR fan for so many reasons, and this game will take the fans’ at-home driving experience to the next level!”
Fans of the series know this isn’t the first time that IndyCar and iRacing have worked in together, as the companies’ predecessor, Papyrus Racing Games, created the iconic Indianapolis 500: The Simulation in 1989, followed by IndyCar Racing and IndyCar Racing II in 1993 and 1995, respectively.
The series will be joining an already impressive lineup of racing series under the studio’s belt, including NASCAR 25 and the World of Outlaws: Dirt Racing. Gameplay will feature a robust, multilevel career mode, licensed drivers from the NTT INDYCAR SERIES and INDY NXT by Firestone, and online multiplayer, and is being built from the ground up, with a dedicated development team creating the game on iRacing Studios’ proprietary and enhanced Orontes engine.
Since this is a multi-year deal, fans can expect this to be the first of many games to come as a result of the partnership. For more information on and this and other racing simulators, be sure to check back to Simulation Daily.