Kunos Simulazioni has released the largest update yet for Assetto Corsa EVO, introducing 10 new cars, 5 new tracks, the Daily Racing Portal, and several major improvements to the Early Access sim in v.0.4.
To start with, there are 10 new cars, several of which have variants. They are as follows:
- Racing
- Ferrari SF-25
- GT
- Ferrari F-40 LM
- Porsche Cayman 718 RS (2 variants)
- Road
- BMW M3 (E46) CSL
- BMW M8 Competition Coupé (F92)
- Ferrari 458 GTB
- Mini John Cooper S (2 variants)
- Peugeot 205 T16
- Renault 5 GT Turbo
- Toyota Supra Turbo RZ (MK IV) (2 variants)
This is the largest number of cars added in a single update at this point. It also marks the release of the simulator’s first modern-era Formula 1 car, the Ferrari SF-25.
Five tracks are also part of Assetto Corsa EVO v.0.4, each of which was developed for the game with Kunos Simulazioni’s real laser scans. The new tracks are as follows:
- Nordschleife (3 layouts)
- Nürburgring (2 layouts)
- Monza National Racetrack
- Oulton Park Circuit (2 layouts)
- Michelin Raceway Road Atlanta
This also marks the largest number of tracks added at once. Additionally, all of the F1 circuits have been updated using DRS zones, making them ready-to-go for the new Ferrari SF-25.
The Daily Racing Portal was also launched with acevo.gg. This platform lets players look at upcoming events and register for them outside of the game. Depending on how they’re browsing, they can launch Assetto Corsa EVO and join the event from acevo.gg itself.
This also comes with a ranked race system to match drivers up for a fair and competitive racing experience. This is based on GridRating, which ranks drivers based on their performance. SimGrid users will be automatically transferred to their highest GridRating at the start.
Acevo.gg will continue to be updated, as Kunos Simulazioni plans for more features like league and community tools, complex driver statistics, and more.
That’s still not all — Assetto Corsa EVO v.0.4 also brings an update to the physics, graphics, audio, and gameplay design of the game. These updates include:
- New tire-damping model to increase grip stability and compliance
- Updated tire inertia and slip ratio to mimic a more natural traction
- Revised grip model
- More detailed tire thermal and wear to improve degradation accuracy
- Unified hybrid and KERS/ERS logic to be more realistic
- Improved drivetrain-wobble model to be more realistic
- Added adjustable electronic brake bias, turbo, damper, and differential settings in the cockpit
- Improved DCT and solid-axle behavior, along with more accurate rolling resistance
Several cars received visual updates, such as the MX-5 Cup ND1/ND2, the Huracán ST EVO2, and the GT4 Clubsport MR. Other visual enhancements come with revised car-paint materials and post-processing, plus a more optimized memory usage.
Audio enhancements come with a reworked drivetrain sound model, and players will see differences in gameplay with lighter replays, redesigned penalties, expanded HUD and MFD features, and better multiplayer features.
Assetto Corsa EVO v.0.4 is available in Early Access on PC, where it’s currently 20% off on Steam. There’s also a bundle available with Assetto Corsa Rally, the rally racing sim from the same developer.
Players can check out screenshots of the new cars, tracks, and updates that came with v.0.4 below: