It’s been a year and a few days since the release of Baldur’s Gate 3, and Larian Studios is rightfully celebrating its massive success. Today, the developer released a massive stack of statistics.
The game hasn’t just proven itself as arguably the “ultimate” RPG, but I’d also define it as a massive simulator (which complex RPGs tend to be), as you can probably glimpse from the stats.
All the numbers below were shared on the game’s X (formerly Twitter) account, and they’re certainly very interesting. That being said, do keep in mind that they contain spoilers if you have not yet completed the game.
Let’s start with a few “interesting choices,” to get things running.
Next, are numbers about the ultra-difficult Honour Mode. Less than 150,000 players managed to get to the end without being defeated and having to either lose their save or continue in Custom Mode.
We then take a look at the favorite Origin Characters, classes, and races. Funnily, Astarion and Paladin are respectively at the top. I’m not sure the two choices are quite compatible. Incidentally, 93% of players decided to play as custom avatars and kept the Origin Characters as companions.
What about romance and… more physical interactions? Shadowheart is the leader but Astarion isn’t too far behind. Yet, many players went with more… exotic choices.
Give us some privacy, Larian!
Of course, petting one’s favorite animal can prove irresistible, and Larians has stats for that as well.
What about hugs? Hugs are good!
Seriously, Larian, just how deep does your telemetry go?
Speaking of classes and races, here are the top-three classes per race… did they seriously forget humans? Looks like you need pointy ears to be considered, nowadays.
Lastly, we get into mighty spoiler territory, with choices made at the end.
If you’re unfamiliar with Baldur’s Gate 3, the game is currently available for PC, PS5, and Xbox Series X|S.
It’s one of the deepest and most popular games released in 2023 after approximately three years of early access, and it conquered so many Game of the Year trophies that I have seriously lost count.
It’s the successor of BioWare‘s Forgotten Realm games Baldur’s Gate and Baldur’s Gate 2, released respectively in 1998 and 2000.